import torch import torch.nn as nn import torch.nn.functional as F import torchvision.models.resnet class BasicBlock(nn.Module): expansion = 1 def __init__(self, in_planes, planes, stride=1): super(BasicBlock, self).__init__() self.conv1 = nn.Conv2d( in_planes, planes, kernel_size=3, stride=stride, padding=1, bias=False) self.bn1 = nn.BatchNorm2d(planes) self.conv2 = nn.Conv2d(planes, planes, kernel_size=3, stride=1, padding=1, bias=False) self.bn2 = nn.BatchNorm2d(planes) self.shortcut = nn.Sequential() if stride != 1 or in_planes != self.expansion * planes: self.shortcut = nn.Sequential( nn.Conv2d(in_planes, self.expansion * planes, kernel_size=1, stride=stride, bias=False), nn.BatchNorm2d(self.expansion * planes) ) def forward(self, x): out = F.relu(self.bn1(self.conv1(x))) out = self.bn2(self.conv2(out)) out += self.shortcut(x) out = F.relu(out) return out class Bottleneck(nn.Module): expansion = 4 def __init__(self, in_planes, planes, stride=1): super(Bottleneck, self).__init__() self.conv1 = nn.Conv2d(in_planes, planes, kernel_size=1, bias=False) self.bn1 = nn.BatchNorm2d(planes) self.conv2 = nn.Conv2d(planes, planes, kernel_size=3, stride=stride, padding=1, bias=False) self.bn2 = nn.BatchNorm2d(planes) self.conv3 = nn.Conv2d(planes, self.expansion * planes, kernel_size=1, bias=False) self.bn3 = nn.BatchNorm2d(self.expansion * planes) self.shortcut = nn.Sequential() if stride != 1 or in_planes != self.expansion * planes: self.shortcut = nn.Sequential( nn.Conv2d(in_planes, self.expansion * planes, kernel_size=1, stride=stride, bias=False), nn.BatchNorm2d(self.expansion * planes) ) def forward(self, x): out = F.relu(self.bn1(self.conv1(x))) out = F.relu(self.bn2(self.conv2(out))) out = self.bn3(self.conv3(out)) out += self.shortcut(x) out = F.relu(out) return out class ResNet(nn.Module): """ResNet Note two main differences from official pytorch version: 1. conv1 kernel size: pytorch version uses kernel_size=7 2. average pooling: pytorch version uses AdaptiveAvgPool """ def __init__(self, block, num_blocks, num_classes=10): super(ResNet, self).__init__() self.in_planes = 64 self.feature_dim = 512 * block.expansion self.conv1 = nn.Conv2d(3, 64, kernel_size=3, stride=1, padding=1, bias=False) self.bn1 = nn.BatchNorm2d(64) self.layer1 = self._make_layer(block, 64, num_blocks[0], stride=1) self.layer2 = self._make_layer(block, 128, num_blocks[1], stride=2) self.layer3 = self._make_layer(block, 256, num_blocks[2], stride=2) self.layer4 = self._make_layer(block, 512, num_blocks[3], stride=2) self.avgpool = nn.AvgPool2d((4, 4)) self.fc = nn.Linear(512 * block.expansion, num_classes) def _make_layer(self, block, planes, num_blocks, stride): strides = [stride] + [1] * (num_blocks - 1) layers = [] for stride in strides: layers.append(block(self.in_planes, planes, stride)) self.in_planes = planes * block.expansion return nn.Sequential(*layers) def forward(self, x): out = F.relu(self.bn1(self.conv1(x))) out = self.layer1(out) out = self.layer2(out) out = self.layer3(out) out = self.layer4(out) out = self.avgpool(out) out = out.view(out.size(0), -1) out = self.fc(out) return out def ResNet18(num_classes=10): return ResNet(BasicBlock, [2, 2, 2, 2], num_classes=num_classes) def ResNet34(num_classes=10): return ResNet(BasicBlock, [3, 4, 6, 3], num_classes=num_classes) def ResNet50(num_classes=10): return ResNet(Bottleneck, [3, 4, 6, 3], num_classes=num_classes) def ResNet101(num_classes=10): return ResNet(Bottleneck, [3, 4, 23, 3], num_classes=num_classes) def ResNet152(num_classes=10): return ResNet(Bottleneck, [3, 8, 36, 3], num_classes=num_classes)