package main

type Process struct {
	name         string
	arriveTime   int
	serveTime    int
	beginTime    int
	finishTime   int
	roundTime    int
	aveRoundTime float64
	clock        float64
	isFinished   bool
	priority     int
}

func newProcess(name string, arriveTime int, serveTime int) *Process {
	return &Process{
		name:       name,
		arriveTime: arriveTime,
		serveTime:  serveTime,
		clock:      0,
		isFinished: false,
	}
}
