[INFO][runOnModule] Starting analysis for module: [INFO][buildCallGraph] Building complete call graph ```mermaid graph TD %% Project Call Graph calculateCircleArea["calculateCircleArea\nDepth: 3\nCritical Points: 2"] calculateDistance["calculateDistance\nDepth: 3\nCritical Points: 2"] countSetBits["countSetBits\nDepth: 2\nCritical Points: 3"]:::target createDynamicArray["createDynamicArray\nDepth: 2\nCritical Points: 2"] createMatrix["createMatrix\nDepth: 2\nCritical Points: 2"] factorial["factorial\nDepth: 3\nCritical Points: 2"] findCentroid["findCentroid\nDepth: 3\nCritical Points: 2"] getErrorMessage["getErrorMessage\nDepth: 3\nCritical Points: 2"] insertNode["insertNode\nDepth: 2\nCritical Points: 2"] longestIncreasingSubsequence["longestIncreasingSubsequence\nDepth: 2\nCritical Points: 7"]:::target memoizedFib["memoizedFib\nDepth: 2\nCritical Points: 2"]:::target multiplyMatrices["multiplyMatrices\nDepth: 2\nCritical Points: 2"] performSimpleCalculations["performSimpleCalculations\nDepth: 3\nCritical Points: 7"] processMatrix["processMatrix\nDepth: 2\nCritical Points: 3"]:::target projectA_main["projectA_main\nDepth: 2\nCritical Points: 2"] projectB_main["projectB_main\nDepth: 1\nCritical Points: 5"]:::target pushBack["pushBack\nDepth: 2\nCritical Points: 2"] quickSort["quickSort\nDepth: 3\nCritical Points: 2"] removeDuplicates["removeDuplicates\nDepth: 3\nCritical Points: 2"] reverseString["reverseString\nDepth: 2\nCritical Points: 3"]:::target setErrorMessage["setErrorMessage\nDepth: 2\nCritical Points: 3"] testPoints["testPoints\nDepth: 2\nCritical Points: 3"]:::target validateMatrix["validateMatrix\nDepth: 3\nCritical Points: 2"] calculateCircleArea --> setErrorMessage calculateDistance --> setErrorMessage createDynamicArray --> setErrorMessage createMatrix --> setErrorMessage factorial --> factorial factorial --> setErrorMessage findCentroid --> setErrorMessage insertNode --> setErrorMessage memoizedFib --> memoizedFib multiplyMatrices --> createMatrix multiplyMatrices --> setErrorMessage processMatrix --> countSetBits projectA_main --> createDynamicArray projectA_main --> createMatrix projectA_main --> getErrorMessage projectA_main --> insertNode projectA_main --> multiplyMatrices projectA_main --> performSimpleCalculations projectA_main --> pushBack projectA_main --> setErrorMessage projectB_main --> countSetBits projectB_main --> longestIncreasingSubsequence projectB_main --> memoizedFib projectB_main --> processMatrix projectB_main --> reverseString projectB_main --> testPoints pushBack --> setErrorMessage quickSort --> quickSort quickSort --> setErrorMessage removeDuplicates --> quickSort removeDuplicates --> setErrorMessage validateMatrix --> setErrorMessage classDef target fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: getErrorMessage graph TD 0["Block 0:\n %1 = load i8*, i8** @globalErrorMessage, align 8\n %2 = icmp ne i8* %1, null\n br i1 %2, label %3, label %5\n"]:::critical 0 -->|true| 3 0 -->|false| 5 3["Block 3:\n %4 = load i8*, i8** @globalErrorMessage, align 8\n br label %6\n"] 3 --> 6 5["Block 5:\n br label %6\n"] 5 --> 6 6["Block 6:\n %7 = phi i8* [ %4, %3 ], [ getelementptr inbo...\n ret i8* %7\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: setErrorMessage graph TD 1["Block 1:\n %2 = alloca i8*, align 8\n store i8* %0, i8** %2, align 8\n %3 = load i8*, i8** @globalErrorMessage, align 8\n %4 = icmp ne i8* %3, null\n br i1 %4, label %5, label %7\n"]:::critical 1 -->|true| 5 1 -->|false| 7 5["Block 5:\n %6 = load i8*, i8** @globalErrorMessage, align 8\n call void @free(i8* %6) #7\n br label %7\n"] 5 --> 7 7["Block 7:\n %8 = load i8*, i8** %2, align 8\n %9 = icmp ne i8* %8, null\n br i1 %9, label %10, label %19\n"]:::critical 7 -->|true| 10 7 -->|false| 19 10["Block 10:\n %11 = load i8*, i8** %2, align 8\n %12 = call noalias i8* @strdup(i8* %11) #7\n store i8* %12, i8** @globalErrorMessage, align 8\n %13 = load i8*, i8** @globalErrorMessage, ali...\n %14 = icmp eq i8* %13, null\n br i1 %14, label %15, label %18\n"] 10 -->|true| 15 10 -->|false| 18 15["Block 15:\n %16 = load %struct._IO_FILE*, %struct._IO_FIL...\n %17 = call i32 (%struct._IO_FILE*, i8*, ...) ...\n br label %18\n"] 15 --> 18 18["Block 18:\n br label %20\n"] 18 --> 20 19["Block 19:\n store i8* null, i8** @globalErrorMessage, ali...\n br label %20\n"] 19 --> 20 20["Block 20:\n ret void\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: factorial graph TD 1["Block 1:\n %2 = alloca i32, align 4\n %3 = alloca i32, align 4\n %4 = alloca i32, align 4\n %5 = alloca i32, align 4\n store i32 %0, i32* %3, align 4\n %6 = load i32, i32* @recursionDepth, align 4\n %7 = add nsw i32 %6, 1\n store i32 %7, i32* @recursionDepth, align 4\n %8 = icmp sgt i32 %7, 1000\n br i1 %8, label %9, label %12\n"]:::critical 1 -->|true| 9 1 -->|false| 12 9["Block 9:\n call void @setErrorMessage(i8* getelementptr ...\n %10 = load i32, i32* @recursionDepth, align 4\n %11 = add nsw i32 %10, -1\n store i32 %11, i32* @recursionDepth, align 4\n store i32 -1, i32* %2, align 4\n br label %53\n"] 9 --> 53 12["Block 12:\n %13 = load i32, i32* %3, align 4\n %14 = icmp slt i32 %13, 0\n br i1 %14, label %15, label %18\n"] 12 -->|true| 15 12 -->|false| 18 15["Block 15:\n call void @setErrorMessage(i8* getelementptr ...\n %16 = load i32, i32* @recursionDepth, align 4\n %17 = add nsw i32 %16, -1\n store i32 %17, i32* @recursionDepth, align 4\n store i32 -1, i32* %2, align 4\n br label %53\n"] 15 --> 53 18["Block 18:\n %19 = load i32, i32* %3, align 4\n %20 = icmp sgt i32 %19, 20\n br i1 %20, label %21, label %24\n"] 18 -->|true| 21 18 -->|false| 24 21["Block 21:\n call void @setErrorMessage(i8* getelementptr ...\n %22 = load i32, i32* @recursionDepth, align 4\n %23 = add nsw i32 %22, -1\n store i32 %23, i32* @recursionDepth, align 4\n store i32 -1, i32* %2, align 4\n br label %53\n"] 21 --> 53 24["Block 24:\n %25 = load i32, i32* %3, align 4\n %26 = icmp sle i32 %25, 1\n br i1 %26, label %27, label %28\n"] 24 -->|true| 27 24 -->|false| 28 27["Block 27:\n store i32 1, i32* %4, align 4\n br label %49\n"] 27 --> 49 28["Block 28:\n %29 = load i32, i32* %3, align 4\n %30 = sub nsw i32 %29, 1\n %31 = call i32 @factorial(i32 %30)\n store i32 %31, i32* %5, align 4\n %32 = load i32, i32* %5, align 4\n %33 = icmp eq i32 %32, -1\n br i1 %33, label %34, label %37\n"] 28 -->|true| 34 28 -->|false| 37 34["Block 34:\n %35 = load i32, i32* @recursionDepth, align 4\n %36 = add nsw i32 %35, -1\n store i32 %36, i32* @recursionDepth, align 4\n store i32 -1, i32* %2, align 4\n br label %53\n"] 34 --> 53 37["Block 37:\n %38 = load i32, i32* %5, align 4\n %39 = load i32, i32* %3, align 4\n %40 = sdiv i32 2147483647, %39\n %41 = icmp sgt i32 %38, %40\n br i1 %41, label %42, label %45\n"] 37 -->|true| 42 37 -->|false| 45 42["Block 42:\n call void @setErrorMessage(i8* getelementptr ...\n %43 = load i32, i32* @recursionDepth, align 4\n %44 = add nsw i32 %43, -1\n store i32 %44, i32* @recursionDepth, align 4\n store i32 -1, i32* %2, align 4\n br label %53\n"] 42 --> 53 45["Block 45:\n %46 = load i32, i32* %3, align 4\n %47 = load i32, i32* %5, align 4\n %48 = mul nsw i32 %46, %47\n store i32 %48, i32* %4, align 4\n br label %49\n"] 45 --> 49 49["Block 49:\n %50 = load i32, i32* @recursionDepth, align 4\n %51 = add nsw i32 %50, -1\n store i32 %51, i32* @recursionDepth, align 4\n %52 = load i32, i32* %4, align 4\n store i32 %52, i32* %2, align 4\n br label %53\n"] 49 --> 53 53["Block 53:\n %54 = load i32, i32* %2, align 4\n ret i32 %54\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: createDynamicArray graph TD 1["Block 1:\n %2 = alloca %struct.DynamicArray*, align 8\n %3 = alloca i32, align 4\n %4 = alloca %struct.DynamicArray*, align 8\n store i32 %0, i32* %3, align 4\n %5 = load i32, i32* %3, align 4\n %6 = icmp sle i32 %5, 0\n br i1 %6, label %7, label %8\n"]:::critical 1 -->|true| 7 1 -->|false| 8 7["Block 7:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.DynamicArray* null, %struct.Dyn...\n br label %44\n"] 7 --> 44 8["Block 8:\n %9 = load i32, i32* %3, align 4\n %10 = icmp sgt i32 %9, 1000\n br i1 %10, label %11, label %12\n"] 8 -->|true| 11 8 -->|false| 12 11["Block 11:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.DynamicArray* null, %struct.Dyn...\n br label %44\n"] 11 --> 44 12["Block 12:\n %13 = call noalias i8* @malloc(i64 24) #7\n %14 = bitcast i8* %13 to %struct.DynamicArray*\n store %struct.DynamicArray* %14, %struct.Dyna...\n %15 = load %struct.DynamicArray*, %struct.Dyn...\n %16 = icmp ne %struct.DynamicArray* %15, null\n br i1 %16, label %18, label %17\n"] 12 -->|true| 18 12 -->|false| 17 17["Block 17:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.DynamicArray* null, %struct.Dyn...\n br label %44\n"] 17 --> 44 18["Block 18:\n %19 = load i32, i32* %3, align 4\n %20 = sext i32 %19 to i64\n %21 = mul i64 4, %20\n %22 = call noalias i8* @malloc(i64 %21) #7\n %23 = bitcast i8* %22 to i32*\n %24 = load %struct.DynamicArray*, %struct.Dyn...\n %25 = getelementptr inbounds %struct.DynamicA...\n store i32* %23, i32** %25, align 8\n %26 = load %struct.DynamicArray*, %struct.Dyn...\n %27 = getelementptr inbounds %struct.DynamicA...\n %28 = load i32*, i32** %27, align 8\n %29 = icmp ne i32* %28, null\n br i1 %29, label %33, label %30\n"] 18 -->|true| 33 18 -->|false| 30 30["Block 30:\n %31 = load %struct.DynamicArray*, %struct.Dyn...\n %32 = bitcast %struct.DynamicArray* %31 to i8*\n call void @free(i8* %32) #7\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.DynamicArray* null, %struct.Dyn...\n br label %44\n"] 30 --> 44 33["Block 33:\n %34 = load %struct.DynamicArray*, %struct.Dyn...\n %35 = getelementptr inbounds %struct.DynamicA...\n store i32 0, i32* %35, align 8\n %36 = load i32, i32* %3, align 4\n %37 = load %struct.DynamicArray*, %struct.Dyn...\n %38 = getelementptr inbounds %struct.DynamicA...\n store i32 %36, i32* %38, align 4\n %39 = load %struct.DynamicArray*, %struct.Dyn...\n %40 = getelementptr inbounds %struct.DynamicA...\n store i32 1, i32* %40, align 8\n %41 = load %struct.DynamicArray*, %struct.Dyn...\n %42 = getelementptr inbounds %struct.DynamicA...\n store i32 0, i32* %42, align 4\n %43 = load %struct.DynamicArray*, %struct.Dyn...\n store %struct.DynamicArray* %43, %struct.Dyna...\n br label %44\n"] 33 --> 44 44["Block 44:\n %45 = load %struct.DynamicArray*, %struct.Dyn...\n ret %struct.DynamicArray* %45\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: pushBack graph TD 2["Block 2:\n %3 = alloca %struct.DynamicArray*, align 8\n %4 = alloca i32, align 4\n %5 = alloca i32, align 4\n %6 = alloca i32*, align 8\n store %struct.DynamicArray* %0, %struct.Dynam...\n store i32 %1, i32* %4, align 4\n %7 = load %struct.DynamicArray*, %struct.Dyna...\n %8 = icmp ne %struct.DynamicArray* %7, null\n br i1 %8, label %10, label %9\n"]:::critical 2 -->|true| 10 2 -->|false| 9 9["Block 9:\n call void @setErrorMessage(i8* getelementptr ...\n br label %91\n"] 9 --> 91 10["Block 10:\n %11 = load %struct.DynamicArray*, %struct.Dyn...\n %12 = getelementptr inbounds %struct.DynamicA...\n %13 = load i32, i32* %12, align 8\n %14 = icmp sge i32 %13, 1000\n br i1 %14, label %15, label %16\n"] 10 -->|true| 15 10 -->|false| 16 15["Block 15:\n call void @setErrorMessage(i8* getelementptr ...\n br label %91\n"] 15 --> 91 16["Block 16:\n %17 = load %struct.DynamicArray*, %struct.Dyn...\n %18 = getelementptr inbounds %struct.DynamicA...\n %19 = load i32, i32* %18, align 8\n %20 = load %struct.DynamicArray*, %struct.Dyn...\n %21 = getelementptr inbounds %struct.DynamicA...\n %22 = load i32, i32* %21, align 4\n %23 = icmp sge i32 %19, %22\n br i1 %23, label %24, label %52\n"] 16 -->|true| 24 16 -->|false| 52 24["Block 24:\n %25 = load %struct.DynamicArray*, %struct.Dyn...\n %26 = getelementptr inbounds %struct.DynamicA...\n %27 = load i32, i32* %26, align 4\n %28 = mul nsw i32 %27, 2\n store i32 %28, i32* %5, align 4\n %29 = load i32, i32* %5, align 4\n %30 = icmp sgt i32 %29, 1000\n br i1 %30, label %31, label %32\n"] 24 -->|true| 31 24 -->|false| 32 31["Block 31:\n store i32 1000, i32* %5, align 4\n br label %32\n"] 31 --> 32 32["Block 32:\n %33 = load %struct.DynamicArray*, %struct.Dyn...\n %34 = getelementptr inbounds %struct.DynamicA...\n %35 = load i32*, i32** %34, align 8\n %36 = bitcast i32* %35 to i8*\n %37 = load i32, i32* %5, align 4\n %38 = sext i32 %37 to i64\n %39 = mul i64 4, %38\n %40 = call i8* @realloc(i8* %36, i64 %39) #7\n %41 = bitcast i8* %40 to i32*\n store i32* %41, i32** %6, align 8\n %42 = load i32*, i32** %6, align 8\n %43 = icmp ne i32* %42, null\n br i1 %43, label %45, label %44\n"] 32 -->|true| 45 32 -->|false| 44 44["Block 44:\n call void @setErrorMessage(i8* getelementptr ...\n br label %91\n"] 44 --> 91 45["Block 45:\n %46 = load i32*, i32** %6, align 8\n %47 = load %struct.DynamicArray*, %struct.Dyn...\n %48 = getelementptr inbounds %struct.DynamicA...\n store i32* %46, i32** %48, align 8\n %49 = load i32, i32* %5, align 4\n %50 = load %struct.DynamicArray*, %struct.Dyn...\n %51 = getelementptr inbounds %struct.DynamicA...\n store i32 %49, i32* %51, align 4\n br label %52\n"] 45 --> 52 52["Block 52:\n %53 = load %struct.DynamicArray*, %struct.Dyn...\n %54 = getelementptr inbounds %struct.DynamicA...\n %55 = load i32, i32* %54, align 8\n %56 = icmp ne i32 %55, 0\n br i1 %56, label %57, label %78\n"] 52 -->|true| 57 52 -->|false| 78 57["Block 57:\n %58 = load %struct.DynamicArray*, %struct.Dyn...\n %59 = getelementptr inbounds %struct.DynamicA...\n %60 = load i32, i32* %59, align 8\n %61 = icmp sgt i32 %60, 0\n br i1 %61, label %62, label %78\n"] 57 -->|true| 62 57 -->|false| 78 62["Block 62:\n %63 = load i32, i32* %4, align 4\n %64 = load %struct.DynamicArray*, %struct.Dyn...\n %65 = getelementptr inbounds %struct.DynamicA...\n %66 = load i32*, i32** %65, align 8\n %67 = load %struct.DynamicArray*, %struct.Dyn...\n %68 = getelementptr inbounds %struct.DynamicA...\n %69 = load i32, i32* %68, align 8\n %70 = sub nsw i32 %69, 1\n %71 = sext i32 %70 to i64\n %72 = getelementptr inbounds i32, i32* %66, i...\n %73 = load i32, i32* %72, align 4\n %74 = icmp slt i32 %63, %73\n br i1 %74, label %75, label %78\n"] 62 -->|true| 75 62 -->|false| 78 75["Block 75:\n %76 = load %struct.DynamicArray*, %struct.Dyn...\n %77 = getelementptr inbounds %struct.DynamicA...\n store i32 0, i32* %77, align 8\n br label %78\n"] 75 --> 78 78["Block 78:\n %79 = load i32, i32* %4, align 4\n %80 = load %struct.DynamicArray*, %struct.Dyn...\n %81 = getelementptr inbounds %struct.DynamicA...\n %82 = load i32*, i32** %81, align 8\n %83 = load %struct.DynamicArray*, %struct.Dyn...\n %84 = getelementptr inbounds %struct.DynamicA...\n %85 = load i32, i32* %84, align 8\n %86 = add nsw i32 %85, 1\n store i32 %86, i32* %84, align 8\n %87 = sext i32 %85 to i64\n %88 = getelementptr inbounds i32, i32* %82, i...\n store i32 %79, i32* %88, align 4\n %89 = load %struct.DynamicArray*, %struct.Dyn...\n %90 = getelementptr inbounds %struct.DynamicA...\n store i32 1, i32* %90, align 4\n br label %91\n"] 78 --> 91 91["Block 91:\n ret void\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: quickSort graph TD 4["Block 4:\n %5 = alloca i32*, align 8\n %6 = alloca i32, align 4\n %7 = alloca i32, align 4\n %8 = alloca i32*, align 8\n %9 = alloca i32, align 4\n %10 = alloca i32, align 4\n %11 = alloca i32, align 4\n %12 = alloca i32, align 4\n %13 = alloca i32, align 4\n %14 = alloca i32, align 4\n store i32* %0, i32** %5, align 8\n store i32 %1, i32* %6, align 4\n store i32 %2, i32* %7, align 4\n store i32* %3, i32** %8, align 8\n %15 = load i32, i32* @recursionDepth, align 4\n %16 = add nsw i32 %15, 1\n store i32 %16, i32* @recursionDepth, align 4\n %17 = icmp sgt i32 %16, 1000\n br i1 %17, label %18, label %22\n"]:::critical 4 -->|true| 18 4 -->|false| 22 18["Block 18:\n call void @setErrorMessage(i8* getelementptr ...\n %19 = load i32*, i32** %8, align 8\n store i32 1, i32* %19, align 4\n %20 = load i32, i32* @recursionDepth, align 4\n %21 = add nsw i32 %20, -1\n store i32 %21, i32* @recursionDepth, align 4\n br label %247\n"] 18 --> 247 22["Block 22:\n %23 = load i32*, i32** %5, align 8\n %24 = icmp ne i32* %23, null\n br i1 %24, label %29, label %25\n"] 22 -->|true| 29 22 -->|false| 25 25["Block 25:\n call void @setErrorMessage(i8* getelementptr ...\n %26 = load i32*, i32** %8, align 8\n store i32 1, i32* %26, align 4\n %27 = load i32, i32* @recursionDepth, align 4\n %28 = add nsw i32 %27, -1\n store i32 %28, i32* @recursionDepth, align 4\n br label %247\n"] 25 --> 247 29["Block 29:\n %30 = load i32, i32* %6, align 4\n %31 = icmp slt i32 %30, 0\n br i1 %31, label %41, label %32\n"] 29 -->|true| 41 29 -->|false| 32 32["Block 32:\n %33 = load i32, i32* %7, align 4\n %34 = icmp slt i32 %33, 0\n br i1 %34, label %41, label %35\n"] 32 -->|true| 41 32 -->|false| 35 35["Block 35:\n %36 = load i32, i32* %6, align 4\n %37 = icmp sge i32 %36, 1000\n br i1 %37, label %41, label %38\n"] 35 -->|true| 41 35 -->|false| 38 38["Block 38:\n %39 = load i32, i32* %7, align 4\n %40 = icmp sge i32 %39, 1000\n br i1 %40, label %41, label %45\n"] 38 -->|true| 41 38 -->|false| 45 41["Block 41:\n call void @setErrorMessage(i8* getelementptr ...\n %42 = load i32*, i32** %8, align 8\n store i32 1, i32* %42, align 4\n %43 = load i32, i32* @recursionDepth, align 4\n %44 = add nsw i32 %43, -1\n store i32 %44, i32* @recursionDepth, align 4\n br label %247\n"] 41 --> 247 45["Block 45:\n %46 = load i32, i32* %6, align 4\n %47 = load i32, i32* %7, align 4\n %48 = icmp slt i32 %46, %47\n br i1 %48, label %49, label %244\n"] 45 -->|true| 49 45 -->|false| 244 49["Block 49:\n %50 = load i32, i32* %6, align 4\n %51 = load i32, i32* %7, align 4\n %52 = load i32, i32* %6, align 4\n %53 = sub nsw i32 %51, %52\n %54 = sdiv i32 %53, 2\n %55 = add nsw i32 %50, %54\n store i32 %55, i32* %9, align 4\n %56 = load i32*, i32** %5, align 8\n %57 = load i32, i32* %6, align 4\n %58 = sext i32 %57 to i64\n %59 = getelementptr inbounds i32, i32* %56, i...\n %60 = load i32, i32* %59, align 4\n %61 = load i32*, i32** %5, align 8\n %62 = load i32, i32* %9, align 4\n %63 = sext i32 %62 to i64\n %64 = getelementptr inbounds i32, i32* %61, i...\n %65 = load i32, i32* %64, align 4\n %66 = icmp sle i32 %60, %65\n br i1 %66, label %67, label %99\n"] 49 -->|true| 67 49 -->|false| 99 67["Block 67:\n %68 = load i32*, i32** %5, align 8\n %69 = load i32, i32* %9, align 4\n %70 = sext i32 %69 to i64\n %71 = getelementptr inbounds i32, i32* %68, i...\n %72 = load i32, i32* %71, align 4\n %73 = load i32*, i32** %5, align 8\n %74 = load i32, i32* %7, align 4\n %75 = sext i32 %74 to i64\n %76 = getelementptr inbounds i32, i32* %73, i...\n %77 = load i32, i32* %76, align 4\n %78 = icmp sle i32 %72, %77\n br i1 %78, label %79, label %81\n"] 67 -->|true| 79 67 -->|false| 81 79["Block 79:\n %80 = load i32, i32* %9, align 4\n store i32 %80, i32* %10, align 4\n br label %98\n"] 79 --> 98 81["Block 81:\n %82 = load i32*, i32** %5, align 8\n %83 = load i32, i32* %6, align 4\n %84 = sext i32 %83 to i64\n %85 = getelementptr inbounds i32, i32* %82, i...\n %86 = load i32, i32* %85, align 4\n %87 = load i32*, i32** %5, align 8\n %88 = load i32, i32* %7, align 4\n %89 = sext i32 %88 to i64\n %90 = getelementptr inbounds i32, i32* %87, i...\n %91 = load i32, i32* %90, align 4\n %92 = icmp sle i32 %86, %91\n br i1 %92, label %93, label %95\n"] 81 -->|true| 93 81 -->|false| 95 93["Block 93:\n %94 = load i32, i32* %7, align 4\n store i32 %94, i32* %10, align 4\n br label %97\n"] 93 --> 97 95["Block 95:\n %96 = load i32, i32* %6, align 4\n store i32 %96, i32* %10, align 4\n br label %97\n"] 95 --> 97 97["Block 97:\n br label %98\n"] 97 --> 98 98["Block 98:\n br label %131\n"] 98 --> 131 99["Block 99:\n %100 = load i32*, i32** %5, align 8\n %101 = load i32, i32* %6, align 4\n %102 = sext i32 %101 to i64\n %103 = getelementptr inbounds i32, i32* %100,...\n %104 = load i32, i32* %103, align 4\n %105 = load i32*, i32** %5, align 8\n %106 = load i32, i32* %7, align 4\n %107 = sext i32 %106 to i64\n %108 = getelementptr inbounds i32, i32* %105,...\n %109 = load i32, i32* %108, align 4\n %110 = icmp sle i32 %104, %109\n br i1 %110, label %111, label %113\n"] 99 -->|true| 111 99 -->|false| 113 111["Block 111:\n %112 = load i32, i32* %6, align 4\n store i32 %112, i32* %10, align 4\n br label %130\n"] 111 --> 130 113["Block 113:\n %114 = load i32*, i32** %5, align 8\n %115 = load i32, i32* %9, align 4\n %116 = sext i32 %115 to i64\n %117 = getelementptr inbounds i32, i32* %114,...\n %118 = load i32, i32* %117, align 4\n %119 = load i32*, i32** %5, align 8\n %120 = load i32, i32* %7, align 4\n %121 = sext i32 %120 to i64\n %122 = getelementptr inbounds i32, i32* %119,...\n %123 = load i32, i32* %122, align 4\n %124 = icmp sle i32 %118, %123\n br i1 %124, label %125, label %127\n"] 113 -->|true| 125 113 -->|false| 127 125["Block 125:\n %126 = load i32, i32* %7, align 4\n store i32 %126, i32* %10, align 4\n br label %129\n"] 125 --> 129 127["Block 127:\n %128 = load i32, i32* %9, align 4\n store i32 %128, i32* %10, align 4\n br label %129\n"] 127 --> 129 129["Block 129:\n br label %130\n"] 129 --> 130 130["Block 130:\n br label %131\n"] 130 --> 131 131["Block 131:\n %132 = load i32*, i32** %5, align 8\n %133 = load i32, i32* %7, align 4\n %134 = sext i32 %133 to i64\n %135 = getelementptr inbounds i32, i32* %132,...\n %136 = load i32, i32* %135, align 4\n store i32 %136, i32* %11, align 4\n %137 = load i32*, i32** %5, align 8\n %138 = load i32, i32* %10, align 4\n %139 = sext i32 %138 to i64\n %140 = getelementptr inbounds i32, i32* %137,...\n %141 = load i32, i32* %140, align 4\n %142 = load i32*, i32** %5, align 8\n %143 = load i32, i32* %7, align 4\n %144 = sext i32 %143 to i64\n %145 = getelementptr inbounds i32, i32* %142,...\n store i32 %141, i32* %145, align 4\n %146 = load i32, i32* %11, align 4\n %147 = load i32*, i32** %5, align 8\n %148 = load i32, i32* %10, align 4\n %149 = sext i32 %148 to i64\n %150 = getelementptr inbounds i32, i32* %147,...\n store i32 %146, i32* %150, align 4\n %151 = load i32*, i32** %5, align 8\n %152 = load i32, i32* %7, align 4\n %153 = sext i32 %152 to i64\n %154 = getelementptr inbounds i32, i32* %151,...\n %155 = load i32, i32* %154, align 4\n store i32 %155, i32* %12, align 4\n %156 = load i32, i32* %6, align 4\n %157 = sub nsw i32 %156, 1\n store i32 %157, i32* %13, align 4\n %158 = load i32, i32* %6, align 4\n store i32 %158, i32* %14, align 4\n br label %159\n"] 131 --> 159 159["Block 159:\n %160 = load i32, i32* %14, align 4\n %161 = load i32, i32* %7, align 4\n %162 = icmp slt i32 %160, %161\n br i1 %162, label %163, label %199\n"] 159 -->|true| 163 159 -->|false| 199 163["Block 163:\n %164 = load i32*, i32** %5, align 8\n %165 = load i32, i32* %14, align 4\n %166 = sext i32 %165 to i64\n %167 = getelementptr inbounds i32, i32* %164,...\n %168 = load i32, i32* %167, align 4\n %169 = load i32, i32* %12, align 4\n %170 = icmp sle i32 %168, %169\n br i1 %170, label %171, label %195\n"] 163 -->|true| 171 163 -->|false| 195 171["Block 171:\n %172 = load i32, i32* %13, align 4\n %173 = add nsw i32 %172, 1\n store i32 %173, i32* %13, align 4\n %174 = load i32*, i32** %5, align 8\n %175 = load i32, i32* %13, align 4\n %176 = sext i32 %175 to i64\n %177 = getelementptr inbounds i32, i32* %174,...\n %178 = load i32, i32* %177, align 4\n store i32 %178, i32* %11, align 4\n %179 = load i32*, i32** %5, align 8\n %180 = load i32, i32* %14, align 4\n %181 = sext i32 %180 to i64\n %182 = getelementptr inbounds i32, i32* %179,...\n %183 = load i32, i32* %182, align 4\n %184 = load i32*, i32** %5, align 8\n %185 = load i32, i32* %13, align 4\n %186 = sext i32 %185 to i64\n %187 = getelementptr inbounds i32, i32* %184,...\n store i32 %183, i32* %187, align 4\n %188 = load i32, i32* %11, align 4\n %189 = load i32*, i32** %5, align 8\n %190 = load i32, i32* %14, align 4\n %191 = sext i32 %190 to i64\n %192 = getelementptr inbounds i32, i32* %189,...\n store i32 %188, i32* %192, align 4\n %193 = load i32, i32* @globalCounter, align 4\n %194 = add nsw i32 %193, 1\n store i32 %194, i32* @globalCounter, align 4\n br label %195\n"] 171 --> 195 195["Block 195:\n br label %196\n"] 195 --> 196 196["Block 196:\n %197 = load i32, i32* %14, align 4\n %198 = add nsw i32 %197, 1\n store i32 %198, i32* %14, align 4\n br label %159\n"] 196 --> 159 199["Block 199:\n %200 = load i32*, i32** %5, align 8\n %201 = load i32, i32* %13, align 4\n %202 = add nsw i32 %201, 1\n %203 = sext i32 %202 to i64\n %204 = getelementptr inbounds i32, i32* %200,...\n %205 = load i32, i32* %204, align 4\n store i32 %205, i32* %11, align 4\n %206 = load i32*, i32** %5, align 8\n %207 = load i32, i32* %7, align 4\n %208 = sext i32 %207 to i64\n %209 = getelementptr inbounds i32, i32* %206,...\n %210 = load i32, i32* %209, align 4\n %211 = load i32*, i32** %5, align 8\n %212 = load i32, i32* %13, align 4\n %213 = add nsw i32 %212, 1\n %214 = sext i32 %213 to i64\n %215 = getelementptr inbounds i32, i32* %211,...\n store i32 %210, i32* %215, align 4\n %216 = load i32, i32* %11, align 4\n %217 = load i32*, i32** %5, align 8\n %218 = load i32, i32* %7, align 4\n %219 = sext i32 %218 to i64\n %220 = getelementptr inbounds i32, i32* %217,...\n store i32 %216, i32* %220, align 4\n %221 = load i32*, i32** %5, align 8\n %222 = load i32, i32* %6, align 4\n %223 = load i32, i32* %13, align 4\n %224 = load i32*, i32** %8, align 8\n call void @quickSort(i32* %221, i32 %222, i32...\n %225 = load i32*, i32** %8, align 8\n %226 = load i32, i32* %225, align 4\n %227 = icmp ne i32 %226, 0\n br i1 %227, label %228, label %231\n"] 199 -->|true| 228 199 -->|false| 231 228["Block 228:\n %229 = load i32, i32* @recursionDepth, align 4\n %230 = add nsw i32 %229, -1\n store i32 %230, i32* @recursionDepth, align 4\n br label %247\n"] 228 --> 247 231["Block 231:\n %232 = load i32*, i32** %5, align 8\n %233 = load i32, i32* %13, align 4\n %234 = add nsw i32 %233, 2\n %235 = load i32, i32* %7, align 4\n %236 = load i32*, i32** %8, align 8\n call void @quickSort(i32* %232, i32 %234, i32...\n %237 = load i32*, i32** %8, align 8\n %238 = load i32, i32* %237, align 4\n %239 = icmp ne i32 %238, 0\n br i1 %239, label %240, label %243\n"] 231 -->|true| 240 231 -->|false| 243 240["Block 240:\n %241 = load i32, i32* @recursionDepth, align 4\n %242 = add nsw i32 %241, -1\n store i32 %242, i32* @recursionDepth, align 4\n br label %247\n"] 240 --> 247 243["Block 243:\n br label %244\n"] 243 --> 244 244["Block 244:\n %245 = load i32, i32* @recursionDepth, align 4\n %246 = add nsw i32 %245, -1\n store i32 %246, i32* @recursionDepth, align 4\n br label %247\n"] 244 --> 247 247["Block 247:\n ret void\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: createMatrix graph TD 2["Block 2:\n %3 = alloca %struct.Matrix*, align 8\n %4 = alloca i32, align 4\n %5 = alloca i32, align 4\n %6 = alloca %struct.Matrix*, align 8\n %7 = alloca i32, align 4\n %8 = alloca i32, align 4\n store i32 %0, i32* %4, align 4\n store i32 %1, i32* %5, align 4\n %9 = load i32, i32* %4, align 4\n %10 = icmp slt i32 %9, 1\n br i1 %10, label %14, label %11\n"]:::critical 2 -->|true| 14 2 -->|false| 11 11["Block 11:\n %12 = load i32, i32* %5, align 4\n %13 = icmp slt i32 %12, 1\n br i1 %13, label %14, label %15\n"] 11 -->|true| 14 11 -->|false| 15 14["Block 14:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %111\n"] 14 --> 111 15["Block 15:\n %16 = load i32, i32* %4, align 4\n %17 = icmp sgt i32 %16, 100\n br i1 %17, label %21, label %18\n"] 15 -->|true| 21 15 -->|false| 18 18["Block 18:\n %19 = load i32, i32* %5, align 4\n %20 = icmp sgt i32 %19, 100\n br i1 %20, label %21, label %22\n"] 18 -->|true| 21 18 -->|false| 22 21["Block 21:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %111\n"] 21 --> 111 22["Block 22:\n %23 = call noalias i8* @malloc(i64 32) #7\n %24 = bitcast i8* %23 to %struct.Matrix*\n store %struct.Matrix* %24, %struct.Matrix** %...\n %25 = load %struct.Matrix*, %struct.Matrix** ...\n %26 = icmp ne %struct.Matrix* %25, null\n br i1 %26, label %28, label %27\n"] 22 -->|true| 28 22 -->|false| 27 27["Block 27:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %111\n"] 27 --> 111 28["Block 28:\n %29 = load i32, i32* %4, align 4\n %30 = load %struct.Matrix*, %struct.Matrix** ...\n %31 = getelementptr inbounds %struct.Matrix, ...\n store i32 %29, i32* %31, align 8\n %32 = load i32, i32* %5, align 4\n %33 = load %struct.Matrix*, %struct.Matrix** ...\n %34 = getelementptr inbounds %struct.Matrix, ...\n store i32 %32, i32* %34, align 4\n %35 = load i32, i32* %4, align 4\n %36 = load i32, i32* %5, align 4\n %37 = icmp eq i32 %35, %36\n %38 = zext i1 %37 to i32\n %39 = load %struct.Matrix*, %struct.Matrix** ...\n %40 = getelementptr inbounds %struct.Matrix, ...\n store i32 %38, i32* %40, align 8\n %41 = load %struct.Matrix*, %struct.Matrix** ...\n %42 = getelementptr inbounds %struct.Matrix, ...\n store double 0.000000e+00, double* %42, align 8\n %43 = load i32, i32* %4, align 4\n %44 = sext i32 %43 to i64\n %45 = mul i64 %44, 8\n %46 = call noalias i8* @malloc(i64 %45) #7\n %47 = bitcast i8* %46 to i32**\n %48 = load %struct.Matrix*, %struct.Matrix** ...\n %49 = getelementptr inbounds %struct.Matrix, ...\n store i32** %47, i32*** %49, align 8\n %50 = load %struct.Matrix*, %struct.Matrix** ...\n %51 = getelementptr inbounds %struct.Matrix, ...\n %52 = load i32**, i32*** %51, align 8\n %53 = icmp ne i32** %52, null\n br i1 %53, label %57, label %54\n"] 28 -->|true| 57 28 -->|false| 54 54["Block 54:\n %55 = load %struct.Matrix*, %struct.Matrix** ...\n %56 = bitcast %struct.Matrix* %55 to i8*\n call void @free(i8* %56) #7\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %111\n"] 54 --> 111 57["Block 57:\n store i32 0, i32* %7, align 4\n br label %58\n"] 57 --> 58 58["Block 58:\n %59 = load i32, i32* %7, align 4\n %60 = load i32, i32* %4, align 4\n %61 = icmp slt i32 %59, %60\n br i1 %61, label %62, label %109\n"] 58 -->|true| 62 58 -->|false| 109 62["Block 62:\n %63 = load i32, i32* %5, align 4\n %64 = sext i32 %63 to i64\n %65 = call noalias i8* @calloc(i64 %64, i64 4...\n %66 = bitcast i8* %65 to i32*\n %67 = load %struct.Matrix*, %struct.Matrix** ...\n %68 = getelementptr inbounds %struct.Matrix, ...\n %69 = load i32**, i32*** %68, align 8\n %70 = load i32, i32* %7, align 4\n %71 = sext i32 %70 to i64\n %72 = getelementptr inbounds i32*, i32** %69,...\n store i32* %66, i32** %72, align 8\n %73 = load %struct.Matrix*, %struct.Matrix** ...\n %74 = getelementptr inbounds %struct.Matrix, ...\n %75 = load i32**, i32*** %74, align 8\n %76 = load i32, i32* %7, align 4\n %77 = sext i32 %76 to i64\n %78 = getelementptr inbounds i32*, i32** %75,...\n %79 = load i32*, i32** %78, align 8\n %80 = icmp ne i32* %79, null\n br i1 %80, label %105, label %81\n"] 62 -->|true| 105 62 -->|false| 81 81["Block 81:\n store i32 0, i32* %8, align 4\n br label %82\n"] 81 --> 82 82["Block 82:\n %83 = load i32, i32* %8, align 4\n %84 = load i32, i32* %7, align 4\n %85 = icmp slt i32 %83, %84\n br i1 %85, label %86, label %98\n"] 82 -->|true| 86 82 -->|false| 98 86["Block 86:\n %87 = load %struct.Matrix*, %struct.Matrix** ...\n %88 = getelementptr inbounds %struct.Matrix, ...\n %89 = load i32**, i32*** %88, align 8\n %90 = load i32, i32* %8, align 4\n %91 = sext i32 %90 to i64\n %92 = getelementptr inbounds i32*, i32** %89,...\n %93 = load i32*, i32** %92, align 8\n %94 = bitcast i32* %93 to i8*\n call void @free(i8* %94) #7\n br label %95\n"] 86 --> 95 95["Block 95:\n %96 = load i32, i32* %8, align 4\n %97 = add nsw i32 %96, 1\n store i32 %97, i32* %8, align 4\n br label %82\n"] 95 --> 82 98["Block 98:\n %99 = load %struct.Matrix*, %struct.Matrix** ...\n %100 = getelementptr inbounds %struct.Matrix,...\n %101 = load i32**, i32*** %100, align 8\n %102 = bitcast i32** %101 to i8*\n call void @free(i8* %102) #7\n %103 = load %struct.Matrix*, %struct.Matrix**...\n %104 = bitcast %struct.Matrix* %103 to i8*\n call void @free(i8* %104) #7\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %111\n"] 98 --> 111 105["Block 105:\n br label %106\n"] 105 --> 106 106["Block 106:\n %107 = load i32, i32* %7, align 4\n %108 = add nsw i32 %107, 1\n store i32 %108, i32* %7, align 4\n br label %58\n"] 106 --> 58 109["Block 109:\n %110 = load %struct.Matrix*, %struct.Matrix**...\n store %struct.Matrix* %110, %struct.Matrix** ...\n br label %111\n"] 109 --> 111 111["Block 111:\n %112 = load %struct.Matrix*, %struct.Matrix**...\n ret %struct.Matrix* %112\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: multiplyMatrices graph TD 2["Block 2:\n %3 = alloca %struct.Matrix*, align 8\n %4 = alloca %struct.Matrix*, align 8\n %5 = alloca %struct.Matrix*, align 8\n %6 = alloca %struct.Matrix*, align 8\n %7 = alloca i64, align 8\n %8 = alloca i32, align 4\n %9 = alloca i32, align 4\n %10 = alloca i64, align 8\n %11 = alloca i32, align 4\n %12 = alloca i64, align 8\n %13 = alloca i32, align 4\n store %struct.Matrix* %0, %struct.Matrix** %4...\n store %struct.Matrix* %1, %struct.Matrix** %5...\n %14 = load %struct.Matrix*, %struct.Matrix** ...\n %15 = icmp ne %struct.Matrix* %14, null\n br i1 %15, label %16, label %19\n"]:::critical 2 -->|true| 16 2 -->|false| 19 16["Block 16:\n %17 = load %struct.Matrix*, %struct.Matrix** ...\n %18 = icmp ne %struct.Matrix* %17, null\n br i1 %18, label %20, label %19\n"] 16 -->|true| 20 16 -->|false| 19 19["Block 19:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %209\n"] 19 --> 209 20["Block 20:\n %21 = load %struct.Matrix*, %struct.Matrix** ...\n %22 = getelementptr inbounds %struct.Matrix, ...\n %23 = load i32**, i32*** %22, align 8\n %24 = icmp ne i32** %23, null\n br i1 %24, label %25, label %30\n"] 20 -->|true| 25 20 -->|false| 30 25["Block 25:\n %26 = load %struct.Matrix*, %struct.Matrix** ...\n %27 = getelementptr inbounds %struct.Matrix, ...\n %28 = load i32**, i32*** %27, align 8\n %29 = icmp ne i32** %28, null\n br i1 %29, label %31, label %30\n"] 25 -->|true| 31 25 -->|false| 30 30["Block 30:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %209\n"] 30 --> 209 31["Block 31:\n %32 = load %struct.Matrix*, %struct.Matrix** ...\n %33 = getelementptr inbounds %struct.Matrix, ...\n %34 = load i32, i32* %33, align 4\n %35 = load %struct.Matrix*, %struct.Matrix** ...\n %36 = getelementptr inbounds %struct.Matrix, ...\n %37 = load i32, i32* %36, align 8\n %38 = icmp ne i32 %34, %37\n br i1 %38, label %39, label %40\n"] 31 -->|true| 39 31 -->|false| 40 39["Block 39:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %209\n"] 39 --> 209 40["Block 40:\n %41 = load %struct.Matrix*, %struct.Matrix** ...\n %42 = getelementptr inbounds %struct.Matrix, ...\n %43 = load i32, i32* %42, align 4\n %44 = icmp sgt i32 %43, 100\n br i1 %44, label %50, label %45\n"] 40 -->|true| 50 40 -->|false| 45 45["Block 45:\n %46 = load %struct.Matrix*, %struct.Matrix** ...\n %47 = getelementptr inbounds %struct.Matrix, ...\n %48 = load i32, i32* %47, align 8\n %49 = icmp sgt i32 %48, 100\n br i1 %49, label %50, label %51\n"] 45 -->|true| 50 45 -->|false| 51 50["Block 50:\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %209\n"] 50 --> 209 51["Block 51:\n %52 = load %struct.Matrix*, %struct.Matrix** ...\n %53 = getelementptr inbounds %struct.Matrix, ...\n %54 = load i32, i32* %53, align 8\n %55 = load %struct.Matrix*, %struct.Matrix** ...\n %56 = getelementptr inbounds %struct.Matrix, ...\n %57 = load i32, i32* %56, align 4\n %58 = call %struct.Matrix* @createMatrix(i32 ...\n store %struct.Matrix* %58, %struct.Matrix** %...\n %59 = load %struct.Matrix*, %struct.Matrix** ...\n %60 = icmp ne %struct.Matrix* %59, null\n br i1 %60, label %62, label %61\n"] 51 -->|true| 62 51 -->|false| 61 61["Block 61:\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %209\n"] 61 --> 209 62["Block 62:\n store i64 0, i64* %7, align 8\n store i32 0, i32* %8, align 4\n br label %63\n"] 62 --> 63 63["Block 63:\n %64 = load i32, i32* %8, align 4\n %65 = load %struct.Matrix*, %struct.Matrix** ...\n %66 = getelementptr inbounds %struct.Matrix, ...\n %67 = load i32, i32* %66, align 8\n %68 = icmp slt i32 %64, %67\n br i1 %68, label %69, label %197\n"] 63 -->|true| 69 63 -->|false| 197 69["Block 69:\n store i32 0, i32* %9, align 4\n br label %70\n"] 69 --> 70 70["Block 70:\n %71 = load i32, i32* %9, align 4\n %72 = load %struct.Matrix*, %struct.Matrix** ...\n %73 = getelementptr inbounds %struct.Matrix, ...\n %74 = load i32, i32* %73, align 4\n %75 = icmp slt i32 %71, %74\n br i1 %75, label %76, label %193\n"] 70 -->|true| 76 70 -->|false| 193 76["Block 76:\n store i64 0, i64* %10, align 8\n store i32 0, i32* %11, align 4\n br label %77\n"] 76 --> 77 77["Block 77:\n %78 = load i32, i32* %11, align 4\n %79 = load %struct.Matrix*, %struct.Matrix** ...\n %80 = getelementptr inbounds %struct.Matrix, ...\n %81 = load i32, i32* %80, align 4\n %82 = icmp slt i32 %78, %81\n br i1 %82, label %83, label %147\n"] 77 -->|true| 83 77 -->|false| 147 83["Block 83:\n %84 = load %struct.Matrix*, %struct.Matrix** ...\n %85 = getelementptr inbounds %struct.Matrix, ...\n %86 = load i32**, i32*** %85, align 8\n %87 = load i32, i32* %8, align 4\n %88 = sext i32 %87 to i64\n %89 = getelementptr inbounds i32*, i32** %86,...\n %90 = load i32*, i32** %89, align 8\n %91 = load i32, i32* %11, align 4\n %92 = sext i32 %91 to i64\n %93 = getelementptr inbounds i32, i32* %90, i...\n %94 = load i32, i32* %93, align 4\n %95 = sext i32 %94 to i64\n %96 = load %struct.Matrix*, %struct.Matrix** ...\n %97 = getelementptr inbounds %struct.Matrix, ...\n %98 = load i32**, i32*** %97, align 8\n %99 = load i32, i32* %11, align 4\n %100 = sext i32 %99 to i64\n %101 = getelementptr inbounds i32*, i32** %98...\n %102 = load i32*, i32** %101, align 8\n %103 = load i32, i32* %9, align 4\n %104 = sext i32 %103 to i64\n %105 = getelementptr inbounds i32, i32* %102,...\n %106 = load i32, i32* %105, align 4\n %107 = sext i32 %106 to i64\n %108 = mul nsw i64 %95, %107\n store i64 %108, i64* %12, align 8\n %109 = load i64, i64* %12, align 8\n %110 = load i64, i64* %10, align 8\n %111 = add nsw i64 %110, %109\n store i64 %111, i64* %10, align 8\n %112 = load i64, i64* %10, align 8\n %113 = icmp sgt i64 %112, 2147483647\n br i1 %113, label %117, label %114\n"] 83 -->|true| 117 83 -->|false| 114 114["Block 114:\n %115 = load i64, i64* %10, align 8\n %116 = icmp slt i64 %115, -2147483648\n br i1 %116, label %117, label %143\n"] 114 -->|true| 117 114 -->|false| 143 117["Block 117:\n call void @setErrorMessage(i8* getelementptr ...\n store i32 0, i32* %13, align 4\n br label %118\n"] 117 --> 118 118["Block 118:\n %119 = load i32, i32* %13, align 4\n %120 = load %struct.Matrix*, %struct.Matrix**...\n %121 = getelementptr inbounds %struct.Matrix,...\n %122 = load i32, i32* %121, align 8\n %123 = icmp slt i32 %119, %122\n br i1 %123, label %124, label %136\n"] 118 -->|true| 124 118 -->|false| 136 124["Block 124:\n %125 = load %struct.Matrix*, %struct.Matrix**...\n %126 = getelementptr inbounds %struct.Matrix,...\n %127 = load i32**, i32*** %126, align 8\n %128 = load i32, i32* %13, align 4\n %129 = sext i32 %128 to i64\n %130 = getelementptr inbounds i32*, i32** %12...\n %131 = load i32*, i32** %130, align 8\n %132 = bitcast i32* %131 to i8*\n call void @free(i8* %132) #7\n br label %133\n"] 124 --> 133 133["Block 133:\n %134 = load i32, i32* %13, align 4\n %135 = add nsw i32 %134, 1\n store i32 %135, i32* %13, align 4\n br label %118\n"] 133 --> 118 136["Block 136:\n %137 = load %struct.Matrix*, %struct.Matrix**...\n %138 = getelementptr inbounds %struct.Matrix,...\n %139 = load i32**, i32*** %138, align 8\n %140 = bitcast i32** %139 to i8*\n call void @free(i8* %140) #7\n %141 = load %struct.Matrix*, %struct.Matrix**...\n %142 = bitcast %struct.Matrix* %141 to i8*\n call void @free(i8* %142) #7\n store %struct.Matrix* null, %struct.Matrix** ...\n br label %209\n"] 136 --> 209 143["Block 143:\n br label %144\n"] 143 --> 144 144["Block 144:\n %145 = load i32, i32* %11, align 4\n %146 = add nsw i32 %145, 1\n store i32 %146, i32* %11, align 4\n br label %77\n"] 144 --> 77 147["Block 147:\n %148 = load i64, i64* %10, align 8\n %149 = trunc i64 %148 to i32\n %150 = load %struct.Matrix*, %struct.Matrix**...\n %151 = getelementptr inbounds %struct.Matrix,...\n %152 = load i32**, i32*** %151, align 8\n %153 = load i32, i32* %8, align 4\n %154 = sext i32 %153 to i64\n %155 = getelementptr inbounds i32*, i32** %15...\n %156 = load i32*, i32** %155, align 8\n %157 = load i32, i32* %9, align 4\n %158 = sext i32 %157 to i64\n %159 = getelementptr inbounds i32, i32* %156,...\n store i32 %149, i32* %159, align 4\n %160 = load %struct.Matrix*, %struct.Matrix**...\n %161 = getelementptr inbounds %struct.Matrix,...\n %162 = load i32**, i32*** %161, align 8\n %163 = load i32, i32* %8, align 4\n %164 = sext i32 %163 to i64\n %165 = getelementptr inbounds i32*, i32** %16...\n %166 = load i32*, i32** %165, align 8\n %167 = load i32, i32* %9, align 4\n %168 = sext i32 %167 to i64\n %169 = getelementptr inbounds i32, i32* %166,...\n %170 = load i32, i32* %169, align 4\n %171 = call i32 @abs(i32 %170) #8\n %172 = sext i32 %171 to i64\n %173 = load i64, i64* %7, align 8\n %174 = icmp sgt i64 %172, %173\n br i1 %174, label %175, label %189\n"] 147 -->|true| 175 147 -->|false| 189 175["Block 175:\n %176 = load %struct.Matrix*, %struct.Matrix**...\n %177 = getelementptr inbounds %struct.Matrix,...\n %178 = load i32**, i32*** %177, align 8\n %179 = load i32, i32* %8, align 4\n %180 = sext i32 %179 to i64\n %181 = getelementptr inbounds i32*, i32** %17...\n %182 = load i32*, i32** %181, align 8\n %183 = load i32, i32* %9, align 4\n %184 = sext i32 %183 to i64\n %185 = getelementptr inbounds i32, i32* %182,...\n %186 = load i32, i32* %185, align 4\n %187 = call i32 @abs(i32 %186) #8\n %188 = sext i32 %187 to i64\n store i64 %188, i64* %7, align 8\n br label %189\n"] 175 --> 189 189["Block 189:\n br label %190\n"] 189 --> 190 190["Block 190:\n %191 = load i32, i32* %9, align 4\n %192 = add nsw i32 %191, 1\n store i32 %192, i32* %9, align 4\n br label %70\n"] 190 --> 70 193["Block 193:\n br label %194\n"] 193 --> 194 194["Block 194:\n %195 = load i32, i32* %8, align 4\n %196 = add nsw i32 %195, 1\n store i32 %196, i32* %8, align 4\n br label %63\n"] 194 --> 63 197["Block 197:\n %198 = load %struct.Matrix*, %struct.Matrix**...\n %199 = getelementptr inbounds %struct.Matrix,...\n %200 = load i32, i32* %199, align 8\n %201 = load %struct.Matrix*, %struct.Matrix**...\n %202 = getelementptr inbounds %struct.Matrix,...\n %203 = load i32, i32* %202, align 4\n %204 = icmp eq i32 %200, %203\n %205 = zext i1 %204 to i32\n %206 = load %struct.Matrix*, %struct.Matrix**...\n %207 = getelementptr inbounds %struct.Matrix,...\n store i32 %205, i32* %207, align 8\n %208 = load %struct.Matrix*, %struct.Matrix**...\n store %struct.Matrix* %208, %struct.Matrix** ...\n br label %209\n"] 197 --> 209 209["Block 209:\n %210 = load %struct.Matrix*, %struct.Matrix**...\n ret %struct.Matrix* %210\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: insertNode graph TD 2["Block 2:\n %3 = alloca %struct.Node*, align 8\n %4 = alloca %struct.Node*, align 8\n %5 = alloca i32, align 4\n %6 = alloca %struct.Node*, align 8\n %7 = alloca %struct.Node*, align 8\n %8 = alloca %struct.Node*, align 8\n %9 = alloca i32, align 4\n store %struct.Node* %0, %struct.Node** %4, al...\n store i32 %1, i32* %5, align 4\n %10 = call noalias i8* @malloc(i64 32) #7\n %11 = bitcast i8* %10 to %struct.Node*\n store %struct.Node* %11, %struct.Node** %6, a...\n %12 = load %struct.Node*, %struct.Node** %6, ...\n %13 = icmp ne %struct.Node* %12, null\n br i1 %13, label %16, label %14\n"]:::critical 2 -->|true| 16 2 -->|false| 14 14["Block 14:\n call void @setErrorMessage(i8* getelementptr ...\n %15 = load %struct.Node*, %struct.Node** %4, ...\n store %struct.Node* %15, %struct.Node** %3, a...\n br label %92\n"] 14 --> 92 16["Block 16:\n %17 = load i32, i32* %5, align 4\n %18 = load %struct.Node*, %struct.Node** %6, ...\n %19 = getelementptr inbounds %struct.Node, %s...\n store i32 %17, i32* %19, align 8\n %20 = load %struct.Node*, %struct.Node** %6, ...\n %21 = getelementptr inbounds %struct.Node, %s...\n store %struct.Node* null, %struct.Node** %21,...\n %22 = load %struct.Node*, %struct.Node** %6, ...\n %23 = getelementptr inbounds %struct.Node, %s...\n store %struct.Node* null, %struct.Node** %23,...\n %24 = load %struct.Node*, %struct.Node** %6, ...\n %25 = getelementptr inbounds %struct.Node, %s...\n store i32 0, i32* %25, align 8\n %26 = load %struct.Node*, %struct.Node** %4, ...\n %27 = icmp ne %struct.Node* %26, null\n br i1 %27, label %32, label %28\n"] 16 -->|true| 32 16 -->|false| 28 28["Block 28:\n %29 = load %struct.Node*, %struct.Node** %6, ...\n %30 = getelementptr inbounds %struct.Node, %s...\n store i32 0, i32* %30, align 4\n store i32 0, i32* @insertNode.maxDepth, align 4\n %31 = load %struct.Node*, %struct.Node** %6, ...\n store %struct.Node* %31, %struct.Node** %3, a...\n br label %92\n"] 28 --> 92 32["Block 32:\n %33 = load %struct.Node*, %struct.Node** %4, ...\n store %struct.Node* %33, %struct.Node** %7, a...\n store %struct.Node* null, %struct.Node** %8, ...\n store i32 0, i32* %9, align 4\n br label %34\n"] 32 --> 34 34["Block 34:\n %35 = load %struct.Node*, %struct.Node** %7, ...\n %36 = icmp ne %struct.Node* %35, null\n br i1 %36, label %37, label %43\n"] 34 -->|true| 37 34 -->|false| 43 37["Block 37:\n %38 = load %struct.Node*, %struct.Node** %7, ...\n %39 = getelementptr inbounds %struct.Node, %s...\n %40 = load i32, i32* %39, align 8\n %41 = load i32, i32* %5, align 4\n %42 = icmp slt i32 %40, %41\n br label %43\n"] 37 --> 43 43["Block 43:\n %44 = phi i1 [ false, %34 ], [ %42, %37 ]\n br i1 %44, label %45, label %59\n"] 43 -->|true| 45 43 -->|false| 59 45["Block 45:\n %46 = load %struct.Node*, %struct.Node** %7, ...\n store %struct.Node* %46, %struct.Node** %8, a...\n %47 = load %struct.Node*, %struct.Node** %7, ...\n %48 = getelementptr inbounds %struct.Node, %s...\n %49 = load %struct.Node*, %struct.Node** %48,...\n store %struct.Node* %49, %struct.Node** %7, a...\n %50 = load i32, i32* %9, align 4\n %51 = add nsw i32 %50, 1\n store i32 %51, i32* %9, align 4\n %52 = load i32, i32* %9, align 4\n %53 = icmp sgt i32 %52, 1000\n br i1 %53, label %54, label %58\n"] 45 -->|true| 54 45 -->|false| 58 54["Block 54:\n call void @setErrorMessage(i8* getelementptr ...\n %55 = load %struct.Node*, %struct.Node** %6, ...\n %56 = bitcast %struct.Node* %55 to i8*\n call void @free(i8* %56) #7\n %57 = load %struct.Node*, %struct.Node** %4, ...\n store %struct.Node* %57, %struct.Node** %3, a...\n br label %92\n"] 54 --> 92 58["Block 58:\n br label %34\n"] 58 --> 34 59["Block 59:\n %60 = load i32, i32* %9, align 4\n %61 = load i32, i32* @insertNode.maxDepth, al...\n %62 = icmp sgt i32 %60, %61\n br i1 %62, label %63, label %65\n"] 59 -->|true| 63 59 -->|false| 65 63["Block 63:\n %64 = load i32, i32* %9, align 4\n store i32 %64, i32* @insertNode.maxDepth, ali...\n br label %65\n"] 63 --> 65 65["Block 65:\n %66 = load i32, i32* %9, align 4\n %67 = load %struct.Node*, %struct.Node** %6, ...\n %68 = getelementptr inbounds %struct.Node, %s...\n store i32 %66, i32* %68, align 4\n %69 = load %struct.Node*, %struct.Node** %7, ...\n %70 = load %struct.Node*, %struct.Node** %6, ...\n %71 = getelementptr inbounds %struct.Node, %s...\n store %struct.Node* %69, %struct.Node** %71, ...\n %72 = load %struct.Node*, %struct.Node** %8, ...\n %73 = icmp ne %struct.Node* %72, null\n br i1 %73, label %74, label %81\n"] 65 -->|true| 74 65 -->|false| 81 74["Block 74:\n %75 = load %struct.Node*, %struct.Node** %6, ...\n %76 = load %struct.Node*, %struct.Node** %8, ...\n %77 = getelementptr inbounds %struct.Node, %s...\n store %struct.Node* %75, %struct.Node** %77, ...\n %78 = load %struct.Node*, %struct.Node** %8, ...\n %79 = load %struct.Node*, %struct.Node** %6, ...\n %80 = getelementptr inbounds %struct.Node, %s...\n store %struct.Node* %78, %struct.Node** %80, ...\n br label %83\n"] 74 --> 83 81["Block 81:\n %82 = load %struct.Node*, %struct.Node** %6, ...\n store %struct.Node* %82, %struct.Node** %3, a...\n br label %92\n"] 81 --> 92 83["Block 83:\n %84 = load %struct.Node*, %struct.Node** %7, ...\n %85 = icmp ne %struct.Node* %84, null\n br i1 %85, label %86, label %90\n"] 83 -->|true| 86 83 -->|false| 90 86["Block 86:\n %87 = load %struct.Node*, %struct.Node** %6, ...\n %88 = load %struct.Node*, %struct.Node** %7, ...\n %89 = getelementptr inbounds %struct.Node, %s...\n store %struct.Node* %87, %struct.Node** %89, ...\n br label %90\n"] 86 --> 90 90["Block 90:\n %91 = load %struct.Node*, %struct.Node** %4, ...\n store %struct.Node* %91, %struct.Node** %3, a...\n br label %92\n"] 90 --> 92 92["Block 92:\n %93 = load %struct.Node*, %struct.Node** %3, ...\n ret %struct.Node* %93\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: performSimpleCalculations graph TD 0["Block 0:\n %1 = alloca i32, align 4\n store i32 100, i32* %1, align 4\n %2 = load i32, i32* %1, align 4\n %3 = icmp sgt i32 %2, 50\n br i1 %3, label %4, label %9\n"]:::critical 0 -->|true| 4 0 -->|false| 9 4["Block 4:\n %5 = load i32, i32* %1, align 4\n %6 = mul nsw i32 %5, 2\n %7 = load i32, i32* @calculationResult, align 4\n %8 = add nsw i32 %7, %6\n store i32 %8, i32* @calculationResult, align 4\n br label %14\n"] 4 --> 14 9["Block 9:\n %10 = load i32, i32* %1, align 4\n %11 = sdiv i32 %10, 2\n %12 = load i32, i32* @calculationResult, align 4\n %13 = add nsw i32 %12, %11\n store i32 %13, i32* @calculationResult, align 4\n br label %14\n"] 9 --> 14 14["Block 14:\n %15 = load i32, i32* %1, align 4\n %16 = srem i32 %15, 3\n %17 = icmp eq i32 %16, 0\n br i1 %17, label %18, label %21\n"]:::critical 14 -->|true| 18 14 -->|false| 21 18["Block 18:\n %19 = load i32, i32* @calculationResult, align 4\n %20 = mul nsw i32 %19, 3\n store i32 %20, i32* @calculationResult, align 4\n br label %24\n"] 18 --> 24 21["Block 21:\n %22 = load i32, i32* @calculationResult, align 4\n %23 = add nsw i32 %22, 3\n store i32 %23, i32* @calculationResult, align 4\n br label %24\n"] 21 --> 24 24["Block 24:\n %25 = load i32, i32* @calculationResult, align 4\n %26 = icmp sge i32 %25, 150\n br i1 %26, label %27, label %33\n"]:::critical 24 -->|true| 27 24 -->|false| 33 27["Block 27:\n %28 = load i32, i32* @calculationResult, align 4\n %29 = icmp sle i32 %28, 300\n br i1 %29, label %30, label %33\n"] 27 -->|true| 30 27 -->|false| 33 30["Block 30:\n %31 = load i32, i32* @calculationResult, align 4\n %32 = sub nsw i32 %31, 50\n store i32 %32, i32* @calculationResult, align 4\n br label %36\n"] 30 --> 36 33["Block 33:\n %34 = load i32, i32* @calculationResult, align 4\n %35 = add nsw i32 %34, 50\n store i32 %35, i32* @calculationResult, align 4\n br label %36\n"] 33 --> 36 36["Block 36:\n %37 = load i32, i32* @calculationResult, align 4\n %38 = srem i32 %37, 2\n %39 = icmp eq i32 %38, 0\n br i1 %39, label %40, label %43\n"]:::critical 36 -->|true| 40 36 -->|false| 43 40["Block 40:\n %41 = load i32, i32* @calculationResult, align 4\n %42 = sdiv i32 %41, 2\n store i32 %42, i32* @calculationResult, align 4\n br label %46\n"] 40 --> 46 43["Block 43:\n %44 = load i32, i32* @calculationResult, align 4\n %45 = mul nsw i32 %44, 2\n store i32 %45, i32* @calculationResult, align 4\n br label %46\n"] 43 --> 46 46["Block 46:\n %47 = load i32, i32* @calculationResult, align 4\n %48 = srem i32 %47, 10\n %49 = icmp slt i32 %48, 5\n br i1 %49, label %50, label %53\n"]:::critical 46 -->|true| 50 46 -->|false| 53 50["Block 50:\n %51 = load i32, i32* @calculationResult, align 4\n %52 = add nsw i32 %51, 5\n store i32 %52, i32* @calculationResult, align 4\n br label %56\n"] 50 --> 56 53["Block 53:\n %54 = load i32, i32* @calculationResult, align 4\n %55 = sub nsw i32 %54, 5\n store i32 %55, i32* @calculationResult, align 4\n br label %56\n"] 53 --> 56 56["Block 56:\n %57 = load i32, i32* @calculationResult, align 4\n %58 = icmp sgt i32 %57, 1000\n br i1 %58, label %59, label %60\n"]:::critical 56 -->|true| 59 56 -->|false| 60 59["Block 59:\n store i32 1000, i32* @calculationResult, align 4\n br label %63\n"] 59 --> 63 60["Block 60:\n %61 = load i32, i32* @calculationResult, align 4\n %62 = add nsw i32 %61, 10\n store i32 %62, i32* @calculationResult, align 4\n br label %63\n"] 60 --> 63 63["Block 63:\n %64 = load i32, i32* @calculationResult, align 4\n %65 = call i32 (i8*, ...) @printf(i8* getelem...\n ret void\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: projectA_main graph TD 0["Block 0:\n %1 = alloca i32, align 4\n %2 = alloca %struct.DynamicArray*, align 8\n %3 = alloca i32, align 4\n %4 = alloca %struct.Matrix*, align 8\n %5 = alloca %struct.Matrix*, align 8\n %6 = alloca i32, align 4\n %7 = alloca i32, align 4\n %8 = alloca %struct.Matrix*, align 8\n %9 = alloca i32, align 4\n %10 = alloca %struct.Node*, align 8\n %11 = alloca i32, align 4\n %12 = alloca i32, align 4\n %13 = alloca %struct.Node*, align 8\n %14 = alloca %struct.Node*, align 8\n %15 = alloca i32, align 4\n %16 = alloca %struct.Node*, align 8\n %17 = alloca i32, align 4\n %18 = alloca i32, align 4\n %19 = alloca %struct.Node*, align 8\n %20 = call i64 @time(i64* null) #7\n %21 = trunc i64 %20 to i32\n call void @srand(i32 %21) #7\n %22 = call %struct.DynamicArray* @createDynam...\n store %struct.DynamicArray* %22, %struct.Dyna...\n %23 = load %struct.DynamicArray*, %struct.Dyn...\n %24 = icmp ne %struct.DynamicArray* %23, null\n br i1 %24, label %28, label %25\n"]:::critical 0 -->|true| 28 0 -->|false| 25 25["Block 25:\n %26 = call i8* @getErrorMessage()\n %27 = call i32 (i8*, ...) @printf(i8* getelem...\n store i32 -1, i32* %1, align 4\n br label %322\n"] 25 --> 322 28["Block 28:\n store i32 0, i32* %3, align 4\n br label %29\n"] 28 --> 29 29["Block 29:\n %30 = load i32, i32* %3, align 4\n %31 = icmp slt i32 %30, 15\n br i1 %31, label %32, label %45\n"] 29 -->|true| 32 29 -->|false| 45 32["Block 32:\n %33 = load %struct.DynamicArray*, %struct.Dyn...\n %34 = call i32 @rand() #7\n %35 = srem i32 %34, 100\n call void @pushBack(%struct.DynamicArray* %33...\n %36 = load i8*, i8** @globalErrorMessage, ali...\n %37 = icmp ne i8* %36, null\n br i1 %37, label %38, label %41\n"] 32 -->|true| 38 32 -->|false| 41 38["Block 38:\n %39 = call i8* @getErrorMessage()\n %40 = call i32 (i8*, ...) @printf(i8* getelem...\n br label %45\n"] 38 --> 45 41["Block 41:\n br label %42\n"] 41 --> 42 42["Block 42:\n %43 = load i32, i32* %3, align 4\n %44 = add nsw i32 %43, 1\n store i32 %44, i32* %3, align 4\n br label %29\n"] 42 --> 29 45["Block 45:\n %46 = call %struct.Matrix* @createMatrix(i32 ...\n store %struct.Matrix* %46, %struct.Matrix** %...\n %47 = call %struct.Matrix* @createMatrix(i32 ...\n store %struct.Matrix* %47, %struct.Matrix** %...\n %48 = load %struct.Matrix*, %struct.Matrix** ...\n %49 = icmp ne %struct.Matrix* %48, null\n br i1 %49, label %50, label %53\n"] 45 -->|true| 50 45 -->|false| 53 50["Block 50:\n %51 = load %struct.Matrix*, %struct.Matrix** ...\n %52 = icmp ne %struct.Matrix* %51, null\n br i1 %52, label %74, label %53\n"] 50 -->|true| 74 50 -->|false| 53 53["Block 53:\n %54 = call i8* @getErrorMessage()\n %55 = call i32 (i8*, ...) @printf(i8* getelem...\n %56 = load %struct.Matrix*, %struct.Matrix** ...\n %57 = icmp ne %struct.Matrix* %56, null\n br i1 %57, label %58, label %61\n"] 53 -->|true| 58 53 -->|false| 61 58["Block 58:\n %59 = load %struct.Matrix*, %struct.Matrix** ...\n %60 = bitcast %struct.Matrix* %59 to i8*\n call void @free(i8* %60) #7\n br label %61\n"] 58 --> 61 61["Block 61:\n %62 = load %struct.Matrix*, %struct.Matrix** ...\n %63 = icmp ne %struct.Matrix* %62, null\n br i1 %63, label %64, label %67\n"] 61 -->|true| 64 61 -->|false| 67 64["Block 64:\n %65 = load %struct.Matrix*, %struct.Matrix** ...\n %66 = bitcast %struct.Matrix* %65 to i8*\n call void @free(i8* %66) #7\n br label %67\n"] 64 --> 67 67["Block 67:\n %68 = load %struct.DynamicArray*, %struct.Dyn...\n %69 = getelementptr inbounds %struct.DynamicA...\n %70 = load i32*, i32** %69, align 8\n %71 = bitcast i32* %70 to i8*\n call void @free(i8* %71) #7\n %72 = load %struct.DynamicArray*, %struct.Dyn...\n %73 = bitcast %struct.DynamicArray* %72 to i8*\n call void @free(i8* %73) #7\n store i32 -1, i32* %1, align 4\n br label %322\n"] 67 --> 322 74["Block 74:\n store i32 0, i32* %6, align 4\n br label %75\n"] 74 --> 75 75["Block 75:\n %76 = load i32, i32* %6, align 4\n %77 = icmp slt i32 %76, 3\n br i1 %77, label %78, label %114\n"] 75 -->|true| 78 75 -->|false| 114 78["Block 78:\n store i32 0, i32* %7, align 4\n br label %79\n"] 78 --> 79 79["Block 79:\n %80 = load i32, i32* %7, align 4\n %81 = icmp slt i32 %80, 3\n br i1 %81, label %82, label %110\n"] 79 -->|true| 82 79 -->|false| 110 82["Block 82:\n %83 = call i32 @rand() #7\n %84 = srem i32 %83, 10\n %85 = load %struct.Matrix*, %struct.Matrix** ...\n %86 = getelementptr inbounds %struct.Matrix, ...\n %87 = load i32**, i32*** %86, align 8\n %88 = load i32, i32* %6, align 4\n %89 = sext i32 %88 to i64\n %90 = getelementptr inbounds i32*, i32** %87,...\n %91 = load i32*, i32** %90, align 8\n %92 = load i32, i32* %7, align 4\n %93 = sext i32 %92 to i64\n %94 = getelementptr inbounds i32, i32* %91, i...\n store i32 %84, i32* %94, align 4\n %95 = call i32 @rand() #7\n %96 = srem i32 %95, 10\n %97 = load %struct.Matrix*, %struct.Matrix** ...\n %98 = getelementptr inbounds %struct.Matrix, ...\n %99 = load i32**, i32*** %98, align 8\n %100 = load i32, i32* %6, align 4\n %101 = sext i32 %100 to i64\n %102 = getelementptr inbounds i32*, i32** %99...\n %103 = load i32*, i32** %102, align 8\n %104 = load i32, i32* %7, align 4\n %105 = sext i32 %104 to i64\n %106 = getelementptr inbounds i32, i32* %103,...\n store i32 %96, i32* %106, align 4\n br label %107\n"] 82 --> 107 107["Block 107:\n %108 = load i32, i32* %7, align 4\n %109 = add nsw i32 %108, 1\n store i32 %109, i32* %7, align 4\n br label %79\n"] 107 --> 79 110["Block 110:\n br label %111\n"] 110 --> 111 111["Block 111:\n %112 = load i32, i32* %6, align 4\n %113 = add nsw i32 %112, 1\n store i32 %113, i32* %6, align 4\n br label %75\n"] 111 --> 75 114["Block 114:\n %115 = load %struct.Matrix*, %struct.Matrix**...\n %116 = load %struct.Matrix*, %struct.Matrix**...\n %117 = call %struct.Matrix* @multiplyMatrices...\n store %struct.Matrix* %117, %struct.Matrix** ...\n %118 = load %struct.Matrix*, %struct.Matrix**...\n %119 = icmp ne %struct.Matrix* %118, null\n br i1 %119, label %168, label %120\n"] 114 -->|true| 168 114 -->|false| 120 120["Block 120:\n %121 = call i8* @getErrorMessage()\n %122 = call i32 (i8*, ...) @printf(i8* getele...\n store i32 0, i32* %9, align 4\n br label %123\n"] 120 --> 123 123["Block 123:\n %124 = load i32, i32* %9, align 4\n %125 = load %struct.Matrix*, %struct.Matrix**...\n %126 = getelementptr inbounds %struct.Matrix,...\n %127 = load i32, i32* %126, align 8\n %128 = icmp slt i32 %124, %127\n br i1 %128, label %129, label %149\n"] 123 -->|true| 129 123 -->|false| 149 129["Block 129:\n %130 = load %struct.Matrix*, %struct.Matrix**...\n %131 = getelementptr inbounds %struct.Matrix,...\n %132 = load i32**, i32*** %131, align 8\n %133 = load i32, i32* %9, align 4\n %134 = sext i32 %133 to i64\n %135 = getelementptr inbounds i32*, i32** %13...\n %136 = load i32*, i32** %135, align 8\n %137 = bitcast i32* %136 to i8*\n call void @free(i8* %137) #7\n %138 = load %struct.Matrix*, %struct.Matrix**...\n %139 = getelementptr inbounds %struct.Matrix,...\n %140 = load i32**, i32*** %139, align 8\n %141 = load i32, i32* %9, align 4\n %142 = sext i32 %141 to i64\n %143 = getelementptr inbounds i32*, i32** %14...\n %144 = load i32*, i32** %143, align 8\n %145 = bitcast i32* %144 to i8*\n call void @free(i8* %145) #7\n br label %146\n"] 129 --> 146 146["Block 146:\n %147 = load i32, i32* %9, align 4\n %148 = add nsw i32 %147, 1\n store i32 %148, i32* %9, align 4\n br label %123\n"] 146 --> 123 149["Block 149:\n %150 = load %struct.Matrix*, %struct.Matrix**...\n %151 = getelementptr inbounds %struct.Matrix,...\n %152 = load i32**, i32*** %151, align 8\n %153 = bitcast i32** %152 to i8*\n call void @free(i8* %153) #7\n %154 = load %struct.Matrix*, %struct.Matrix**...\n %155 = getelementptr inbounds %struct.Matrix,...\n %156 = load i32**, i32*** %155, align 8\n %157 = bitcast i32** %156 to i8*\n call void @free(i8* %157) #7\n %158 = load %struct.Matrix*, %struct.Matrix**...\n %159 = bitcast %struct.Matrix* %158 to i8*\n call void @free(i8* %159) #7\n %160 = load %struct.Matrix*, %struct.Matrix**...\n %161 = bitcast %struct.Matrix* %160 to i8*\n call void @free(i8* %161) #7\n %162 = load %struct.DynamicArray*, %struct.Dy...\n %163 = getelementptr inbounds %struct.Dynamic...\n %164 = load i32*, i32** %163, align 8\n %165 = bitcast i32* %164 to i8*\n call void @free(i8* %165) #7\n %166 = load %struct.DynamicArray*, %struct.Dy...\n %167 = bitcast %struct.DynamicArray* %166 to i8*\n call void @free(i8* %167) #7\n store i32 -1, i32* %1, align 4\n br label %322\n"] 149 --> 322 168["Block 168:\n store %struct.Node* null, %struct.Node** %10,...\n store i32 0, i32* %11, align 4\n br label %169\n"] 168 --> 169 169["Block 169:\n %170 = load i32, i32* %11, align 4\n %171 = icmp slt i32 %170, 5\n br i1 %171, label %172, label %186\n"] 169 -->|true| 172 169 -->|false| 186 172["Block 172:\n %173 = load %struct.Node*, %struct.Node** %10...\n %174 = call i32 @rand() #7\n %175 = srem i32 %174, 50\n %176 = call %struct.Node* @insertNode(%struct...\n store %struct.Node* %176, %struct.Node** %10,...\n %177 = load i8*, i8** @globalErrorMessage, al...\n %178 = icmp ne i8* %177, null\n br i1 %178, label %179, label %182\n"] 172 -->|true| 179 172 -->|false| 182 179["Block 179:\n %180 = call i8* @getErrorMessage()\n %181 = call i32 (i8*, ...) @printf(i8* getele...\n br label %186\n"] 179 --> 186 182["Block 182:\n br label %183\n"] 182 --> 183 183["Block 183:\n %184 = load i32, i32* %11, align 4\n %185 = add nsw i32 %184, 1\n store i32 %185, i32* %11, align 4\n br label %169\n"] 183 --> 169 186["Block 186:\n %187 = load %struct.DynamicArray*, %struct.Dy...\n %188 = getelementptr inbounds %struct.Dynamic...\n %189 = load i32*, i32** %188, align 8\n %190 = bitcast i32* %189 to i8*\n call void @free(i8* %190) #7\n %191 = load %struct.DynamicArray*, %struct.Dy...\n %192 = bitcast %struct.DynamicArray* %191 to i8*\n call void @free(i8* %192) #7\n store i32 0, i32* %12, align 4\n br label %193\n"] 186 --> 193 193["Block 193:\n %194 = load i32, i32* %12, align 4\n %195 = load %struct.Matrix*, %struct.Matrix**...\n %196 = getelementptr inbounds %struct.Matrix,...\n %197 = load i32, i32* %196, align 8\n %198 = icmp slt i32 %194, %197\n br i1 %198, label %199, label %227\n"] 193 -->|true| 199 193 -->|false| 227 199["Block 199:\n %200 = load %struct.Matrix*, %struct.Matrix**...\n %201 = getelementptr inbounds %struct.Matrix,...\n %202 = load i32**, i32*** %201, align 8\n %203 = load i32, i32* %12, align 4\n %204 = sext i32 %203 to i64\n %205 = getelementptr inbounds i32*, i32** %20...\n %206 = load i32*, i32** %205, align 8\n %207 = bitcast i32* %206 to i8*\n call void @free(i8* %207) #7\n %208 = load %struct.Matrix*, %struct.Matrix**...\n %209 = getelementptr inbounds %struct.Matrix,...\n %210 = load i32**, i32*** %209, align 8\n %211 = load i32, i32* %12, align 4\n %212 = sext i32 %211 to i64\n %213 = getelementptr inbounds i32*, i32** %21...\n %214 = load i32*, i32** %213, align 8\n %215 = bitcast i32* %214 to i8*\n call void @free(i8* %215) #7\n %216 = load %struct.Matrix*, %struct.Matrix**...\n %217 = getelementptr inbounds %struct.Matrix,...\n %218 = load i32**, i32*** %217, align 8\n %219 = load i32, i32* %12, align 4\n %220 = sext i32 %219 to i64\n %221 = getelementptr inbounds i32*, i32** %21...\n %222 = load i32*, i32** %221, align 8\n %223 = bitcast i32* %222 to i8*\n call void @free(i8* %223) #7\n br label %224\n"] 199 --> 224 224["Block 224:\n %225 = load i32, i32* %12, align 4\n %226 = add nsw i32 %225, 1\n store i32 %226, i32* %12, align 4\n br label %193\n"] 224 --> 193 227["Block 227:\n %228 = load %struct.Matrix*, %struct.Matrix**...\n %229 = getelementptr inbounds %struct.Matrix,...\n %230 = load i32**, i32*** %229, align 8\n %231 = bitcast i32** %230 to i8*\n call void @free(i8* %231) #7\n %232 = load %struct.Matrix*, %struct.Matrix**...\n %233 = getelementptr inbounds %struct.Matrix,...\n %234 = load i32**, i32*** %233, align 8\n %235 = bitcast i32** %234 to i8*\n call void @free(i8* %235) #7\n %236 = load %struct.Matrix*, %struct.Matrix**...\n %237 = getelementptr inbounds %struct.Matrix,...\n %238 = load i32**, i32*** %237, align 8\n %239 = bitcast i32** %238 to i8*\n call void @free(i8* %239) #7\n %240 = load %struct.Matrix*, %struct.Matrix**...\n %241 = bitcast %struct.Matrix* %240 to i8*\n call void @free(i8* %241) #7\n %242 = load %struct.Matrix*, %struct.Matrix**...\n %243 = bitcast %struct.Matrix* %242 to i8*\n call void @free(i8* %243) #7\n %244 = load %struct.Matrix*, %struct.Matrix**...\n %245 = bitcast %struct.Matrix* %244 to i8*\n call void @free(i8* %245) #7\n %246 = load %struct.Node*, %struct.Node** %10...\n %247 = icmp ne %struct.Node* %246, null\n br i1 %247, label %248, label %316\n"] 227 -->|true| 248 227 -->|false| 316 248["Block 248:\n %249 = load %struct.Node*, %struct.Node** %10...\n store %struct.Node* %249, %struct.Node** %13,...\n %250 = load %struct.Node*, %struct.Node** %10...\n store %struct.Node* %250, %struct.Node** %14,...\n store i32 0, i32* %15, align 4\n br label %251\n"] 248 --> 251 251["Block 251:\n %252 = load %struct.Node*, %struct.Node** %14...\n %253 = icmp ne %struct.Node* %252, null\n br i1 %253, label %254, label %259\n"] 251 -->|true| 254 251 -->|false| 259 254["Block 254:\n %255 = load %struct.Node*, %struct.Node** %14...\n %256 = getelementptr inbounds %struct.Node, %...\n %257 = load %struct.Node*, %struct.Node** %25...\n %258 = icmp ne %struct.Node* %257, null\n br label %259\n"] 254 --> 259 259["Block 259:\n %260 = phi i1 [ false, %251 ], [ %258, %254 ]\n br i1 %260, label %261, label %275\n"] 259 -->|true| 261 259 -->|false| 275 261["Block 261:\n %262 = load %struct.Node*, %struct.Node** %13...\n %263 = getelementptr inbounds %struct.Node, %...\n %264 = load %struct.Node*, %struct.Node** %26...\n store %struct.Node* %264, %struct.Node** %13,...\n %265 = load %struct.Node*, %struct.Node** %14...\n %266 = getelementptr inbounds %struct.Node, %...\n %267 = load %struct.Node*, %struct.Node** %26...\n %268 = getelementptr inbounds %struct.Node, %...\n %269 = load %struct.Node*, %struct.Node** %26...\n store %struct.Node* %269, %struct.Node** %14,...\n %270 = load %struct.Node*, %struct.Node** %13...\n %271 = load %struct.Node*, %struct.Node** %14...\n %272 = icmp eq %struct.Node* %270, %271\n br i1 %272, label %273, label %274\n"] 261 -->|true| 273 261 -->|false| 274 273["Block 273:\n store i32 1, i32* %15, align 4\n br label %275\n"] 273 --> 275 274["Block 274:\n br label %251\n"] 274 --> 251 275["Block 275:\n %276 = load i32, i32* %15, align 4\n %277 = icmp ne i32 %276, 0\n br i1 %277, label %278, label %304\n"] 275 -->|true| 278 275 -->|false| 304 278["Block 278:\n call void @setErrorMessage(i8* getelementptr ...\n %279 = load %struct.Node*, %struct.Node** %10...\n store %struct.Node* %279, %struct.Node** %16,...\n store i32 1000, i32* %17, align 4\n store i32 0, i32* %18, align 4\n br label %280\n"] 278 --> 280 280["Block 280:\n %281 = load %struct.Node*, %struct.Node** %16...\n %282 = icmp ne %struct.Node* %281, null\n br i1 %282, label %283, label %287\n"] 280 -->|true| 283 280 -->|false| 287 283["Block 283:\n %284 = load i32, i32* %18, align 4\n %285 = load i32, i32* %17, align 4\n %286 = icmp slt i32 %284, %285\n br label %287\n"] 283 --> 287 287["Block 287:\n %288 = phi i1 [ false, %280 ], [ %286, %283 ]\n br i1 %288, label %289, label %303\n"] 287 -->|true| 289 287 -->|false| 303 289["Block 289:\n %290 = load %struct.Node*, %struct.Node** %16...\n %291 = getelementptr inbounds %struct.Node, %...\n %292 = load i32, i32* %291, align 8\n %293 = icmp ne i32 %292, 0\n br i1 %293, label %294, label %295\n"] 289 -->|true| 294 289 -->|false| 295 294["Block 294:\n br label %303\n"] 294 --> 303 295["Block 295:\n %296 = load %struct.Node*, %struct.Node** %16...\n %297 = getelementptr inbounds %struct.Node, %...\n store i32 1, i32* %297, align 8\n %298 = load %struct.Node*, %struct.Node** %16...\n %299 = getelementptr inbounds %struct.Node, %...\n %300 = load %struct.Node*, %struct.Node** %29...\n store %struct.Node* %300, %struct.Node** %16,...\n %301 = load i32, i32* %18, align 4\n %302 = add nsw i32 %301, 1\n store i32 %302, i32* %18, align 4\n br label %280\n"] 295 --> 280 303["Block 303:\n br label %304\n"] 303 --> 304 304["Block 304:\n br label %305\n"] 304 --> 305 305["Block 305:\n %306 = load %struct.Node*, %struct.Node** %10...\n %307 = icmp ne %struct.Node* %306, null\n br i1 %307, label %308, label %315\n"] 305 -->|true| 308 305 -->|false| 315 308["Block 308:\n %309 = load %struct.Node*, %struct.Node** %10...\n store %struct.Node* %309, %struct.Node** %19,...\n %310 = load %struct.Node*, %struct.Node** %10...\n %311 = getelementptr inbounds %struct.Node, %...\n %312 = load %struct.Node*, %struct.Node** %31...\n store %struct.Node* %312, %struct.Node** %10,...\n %313 = load %struct.Node*, %struct.Node** %19...\n %314 = bitcast %struct.Node* %313 to i8*\n call void @free(i8* %314) #7\n br label %305\n"] 308 --> 305 315["Block 315:\n br label %316\n"] 315 --> 316 316["Block 316:\n %317 = load i8*, i8** @globalErrorMessage, al...\n %318 = icmp ne i8* %317, null\n br i1 %318, label %319, label %321\n"] 316 -->|true| 319 316 -->|false| 321 319["Block 319:\n %320 = load i8*, i8** @globalErrorMessage, al...\n call void @free(i8* %320) #7\n br label %321\n"] 319 --> 321 321["Block 321:\n call void @performSimpleCalculations()\n store i32 0, i32* %1, align 4\n br label %322\n"] 321 --> 322 322["Block 322:\n %323 = load i32, i32* %1, align 4\n ret i32 %323\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: calculateDistance graph TD 3["Block 3:\n %4 = alloca double, align 8\n %5 = alloca i32*, align 8\n %6 = alloca double, align 8\n %7 = alloca double, align 8\n %8 = alloca double, align 8\n store i32* %2, i32** %5, align 8\n %9 = load i32*, i32** %5, align 8\n store i32 0, i32* %9, align 4\n %10 = getelementptr inbounds %struct.Point, %...\n %11 = load double, double* %10, align 8\n %12 = fcmp ole double %11, 0.000000e+00\n br i1 %12, label %17, label %13\n"]:::critical 3 -->|true| 17 3 -->|false| 13 13["Block 13:\n %14 = getelementptr inbounds %struct.Point, %...\n %15 = load double, double* %14, align 8\n %16 = fcmp ole double %15, 0.000000e+00\n br i1 %16, label %17, label %19\n"] 13 -->|true| 17 13 -->|false| 19 17["Block 17:\n %18 = load i32*, i32** %5, align 8\n store i32 1, i32* %18, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %4, align 8\n br label %101\n"] 17 --> 101 19["Block 19:\n %20 = getelementptr inbounds %struct.Point, %...\n %21 = load i32, i32* %20, align 8\n %22 = call i32 @abs(i32 %21) #7\n %23 = icmp sgt i32 %22, 1000\n br i1 %23, label %39, label %24\n"] 19 -->|true| 39 19 -->|false| 24 24["Block 24:\n %25 = getelementptr inbounds %struct.Point, %...\n %26 = load i32, i32* %25, align 4\n %27 = call i32 @abs(i32 %26) #7\n %28 = icmp sgt i32 %27, 1000\n br i1 %28, label %39, label %29\n"] 24 -->|true| 39 24 -->|false| 29 29["Block 29:\n %30 = getelementptr inbounds %struct.Point, %...\n %31 = load i32, i32* %30, align 8\n %32 = call i32 @abs(i32 %31) #7\n %33 = icmp sgt i32 %32, 1000\n br i1 %33, label %39, label %34\n"] 29 -->|true| 39 29 -->|false| 34 34["Block 34:\n %35 = getelementptr inbounds %struct.Point, %...\n %36 = load i32, i32* %35, align 4\n %37 = call i32 @abs(i32 %36) #7\n %38 = icmp sgt i32 %37, 1000\n br i1 %38, label %39, label %41\n"] 34 -->|true| 39 34 -->|false| 41 39["Block 39:\n %40 = load i32*, i32** %5, align 8\n store i32 3, i32* %40, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %4, align 8\n br label %101\n"] 39 --> 101 41["Block 41:\n %42 = getelementptr inbounds %struct.Point, %...\n %43 = load i32, i32* %42, align 8\n %44 = getelementptr inbounds %struct.Point, %...\n %45 = load i32, i32* %44, align 8\n %46 = sub nsw i32 %43, %45\n %47 = sitofp i32 %46 to double\n %48 = getelementptr inbounds %struct.Point, %...\n %49 = load double, double* %48, align 8\n %50 = getelementptr inbounds %struct.Point, %...\n %51 = load double, double* %50, align 8\n %52 = fdiv double %49, %51\n %53 = call double @sqrt(double %52) #8\n %54 = fmul double %47, %53\n store double %54, double* %6, align 8\n %55 = getelementptr inbounds %struct.Point, %...\n %56 = load i32, i32* %55, align 4\n %57 = getelementptr inbounds %struct.Point, %...\n %58 = load i32, i32* %57, align 4\n %59 = sub nsw i32 %56, %58\n %60 = sitofp i32 %59 to double\n %61 = getelementptr inbounds %struct.Point, %...\n %62 = load double, double* %61, align 8\n %63 = getelementptr inbounds %struct.Point, %...\n %64 = load double, double* %63, align 8\n %65 = fdiv double %62, %64\n %66 = call double @sqrt(double %65) #8\n %67 = fmul double %60, %66\n store double %67, double* %7, align 8\n %68 = load double, double* %6, align 8\n %69 = call double @llvm.fabs.f64(double %68)\n %70 = fcmp ogt double %69, 1.000000e+03\n br i1 %70, label %75, label %71\n"] 41 -->|true| 75 41 -->|false| 71 71["Block 71:\n %72 = load double, double* %7, align 8\n %73 = call double @llvm.fabs.f64(double %72)\n %74 = fcmp ogt double %73, 1.000000e+03\n br i1 %74, label %75, label %77\n"] 71 -->|true| 75 71 -->|false| 77 75["Block 75:\n %76 = load i32*, i32** %5, align 8\n store i32 5, i32* %76, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %4, align 8\n br label %101\n"] 75 --> 101 77["Block 77:\n %78 = load double, double* %6, align 8\n %79 = load double, double* %6, align 8\n %80 = fmul double %78, %79\n %81 = load double, double* %7, align 8\n %82 = load double, double* %7, align 8\n %83 = fmul double %81, %82\n %84 = fadd double %80, %83\n %85 = call double @sqrt(double %84) #8\n store double %85, double* %8, align 8\n %86 = load double, double* %8, align 8\n %87 = fcmp uno double %86, %86\n br i1 %87, label %97, label %88\n"] 77 -->|true| 97 77 -->|false| 88 88["Block 88:\n %89 = load double, double* %8, align 8\n %90 = call double @llvm.fabs.f64(double %89) #9\n %91 = fcmp oeq double %90, 0x7FF0000000000000\n %92 = bitcast double %89 to i64\n %93 = icmp slt i64 %92, 0\n %94 = select i1 %93, i32 -1, i32 1\n %95 = select i1 %91, i32 %94, i32 0\n %96 = icmp ne i32 %95, 0\n br i1 %96, label %97, label %99\n"] 88 -->|true| 97 88 -->|false| 99 97["Block 97:\n %98 = load i32*, i32** %5, align 8\n store i32 8, i32* %98, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %4, align 8\n br label %101\n"] 97 --> 101 99["Block 99:\n %100 = load double, double* %8, align 8\n store double %100, double* %4, align 8\n br label %101\n"] 99 --> 101 101["Block 101:\n %102 = load double, double* %4, align 8\n ret double %102\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: calculateCircleArea graph TD 2["Block 2:\n %3 = alloca double, align 8\n %4 = alloca i32*, align 8\n %5 = alloca double, align 8\n store i32* %1, i32** %4, align 8\n %6 = load i32*, i32** %4, align 8\n store i32 0, i32* %6, align 4\n %7 = getelementptr inbounds %struct.Circle, %...\n %8 = load i32, i32* %7, align 8\n %9 = icmp ne i32 %8, 0\n br i1 %9, label %12, label %10\n"]:::critical 2 -->|true| 12 2 -->|false| 10 10["Block 10:\n %11 = load i32*, i32** %4, align 8\n store i32 1, i32* %11, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %3, align 8\n br label %85\n"] 10 --> 85 12["Block 12:\n %13 = getelementptr inbounds %struct.Circle, ...\n %14 = load double, double* %13, align 8\n %15 = fcmp ole double %14, 0.000000e+00\n br i1 %15, label %16, label %18\n"] 12 -->|true| 16 12 -->|false| 18 16["Block 16:\n %17 = load i32*, i32** %4, align 8\n store i32 1, i32* %17, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %3, align 8\n br label %85\n"] 16 --> 85 18["Block 18:\n %19 = getelementptr inbounds %struct.Circle, ...\n %20 = load double, double* %19, align 8\n %21 = fcmp ogt double %20, 1.000000e+03\n br i1 %21, label %22, label %24\n"] 18 -->|true| 22 18 -->|false| 24 22["Block 22:\n %23 = load i32*, i32** %4, align 8\n store i32 3, i32* %23, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %3, align 8\n br label %85\n"] 22 --> 85 24["Block 24:\n %25 = getelementptr inbounds %struct.Circle, ...\n %26 = getelementptr inbounds %struct.Point, %...\n %27 = load i32, i32* %26, align 8\n %28 = call i32 @abs(i32 %27) #7\n %29 = icmp sgt i32 %28, 1000\n br i1 %29, label %36, label %30\n"] 24 -->|true| 36 24 -->|false| 30 30["Block 30:\n %31 = getelementptr inbounds %struct.Circle, ...\n %32 = getelementptr inbounds %struct.Point, %...\n %33 = load i32, i32* %32, align 4\n %34 = call i32 @abs(i32 %33) #7\n %35 = icmp sgt i32 %34, 1000\n br i1 %35, label %36, label %38\n"] 30 -->|true| 36 30 -->|false| 38 36["Block 36:\n %37 = load i32*, i32** %4, align 8\n store i32 3, i32* %37, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %3, align 8\n br label %85\n"] 36 --> 85 38["Block 38:\n %39 = getelementptr inbounds %struct.Circle, ...\n %40 = load double, double* %39, align 8\n %41 = fmul double 3.141590e+00, %40\n %42 = getelementptr inbounds %struct.Circle, ...\n %43 = load double, double* %42, align 8\n %44 = fmul double %41, %43\n store double %44, double* %5, align 8\n %45 = load double, double* %5, align 8\n %46 = fcmp uno double %45, %45\n br i1 %46, label %56, label %47\n"] 38 -->|true| 56 38 -->|false| 47 47["Block 47:\n %48 = load double, double* %5, align 8\n %49 = call double @llvm.fabs.f64(double %48) #8\n %50 = fcmp oeq double %49, 0x7FF0000000000000\n %51 = bitcast double %48 to i64\n %52 = icmp slt i64 %51, 0\n %53 = select i1 %52, i32 -1, i32 1\n %54 = select i1 %50, i32 %53, i32 0\n %55 = icmp ne i32 %54, 0\n br i1 %55, label %56, label %58\n"] 47 -->|true| 56 47 -->|false| 58 56["Block 56:\n %57 = load i32*, i32** %4, align 8\n store i32 5, i32* %57, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %3, align 8\n br label %85\n"] 56 --> 85 58["Block 58:\n %59 = getelementptr inbounds %struct.Circle, ...\n %60 = getelementptr inbounds [256 x i8], [256...\n %61 = call i32 @strcmp(i8* %60, i8* getelemen...\n %62 = icmp eq i32 %61, 0\n br i1 %62, label %63, label %65\n"] 58 -->|true| 63 58 -->|false| 65 63["Block 63:\n %64 = load double, double* %5, align 8\n store double %64, double* %3, align 8\n br label %85\n"] 63 --> 85 65["Block 65:\n %66 = getelementptr inbounds %struct.Circle, ...\n %67 = getelementptr inbounds [256 x i8], [256...\n %68 = call i32 @strcmp(i8* %67, i8* getelemen...\n %69 = icmp eq i32 %68, 0\n br i1 %69, label %70, label %83\n"] 65 -->|true| 70 65 -->|false| 83 70["Block 70:\n %71 = getelementptr inbounds %struct.Circle, ...\n %72 = getelementptr inbounds %struct.Point, %...\n %73 = load double, double* %72, align 8\n %74 = fcmp ole double %73, 0.000000e+00\n br i1 %74, label %75, label %77\n"] 70 -->|true| 75 70 -->|false| 77 75["Block 75:\n %76 = load i32*, i32** %4, align 8\n store i32 1, i32* %76, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %3, align 8\n br label %85\n"] 75 --> 85 77["Block 77:\n %78 = load double, double* %5, align 8\n %79 = getelementptr inbounds %struct.Circle, ...\n %80 = getelementptr inbounds %struct.Point, %...\n %81 = load double, double* %80, align 8\n %82 = fmul double %78, %81\n store double %82, double* %3, align 8\n br label %85\n"] 77 --> 85 83["Block 83:\n %84 = load i32*, i32** %4, align 8\n store i32 1, i32* %84, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store double -1.000000e+00, double* %3, align 8\n br label %85\n"] 83 --> 85 85["Block 85:\n %86 = load double, double* %3, align 8\n ret double %86\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: validateMatrix graph TD 1["Block 1:\n %2 = alloca i32, align 4\n %3 = alloca %struct.Matrix*, align 8\n %4 = alloca i32, align 4\n store %struct.Matrix* %0, %struct.Matrix** %3...\n %5 = load %struct.Matrix*, %struct.Matrix** %...\n %6 = icmp ne %struct.Matrix* %5, null\n br i1 %6, label %8, label %7\n"]:::critical 1 -->|true| 8 1 -->|false| 7 7["Block 7:\n call void @setErrorMessage(i8* getelementptr ...\n store i32 7, i32* %2, align 4\n br label %72\n"] 7 --> 72 8["Block 8:\n %9 = load %struct.Matrix*, %struct.Matrix** %...\n %10 = getelementptr inbounds %struct.Matrix, ...\n %11 = load i32**, i32*** %10, align 8\n %12 = icmp ne i32** %11, null\n br i1 %12, label %14, label %13\n"] 8 -->|true| 14 8 -->|false| 13 13["Block 13:\n call void @setErrorMessage(i8* getelementptr ...\n store i32 7, i32* %2, align 4\n br label %72\n"] 13 --> 72 14["Block 14:\n %15 = load %struct.Matrix*, %struct.Matrix** ...\n %16 = getelementptr inbounds %struct.Matrix, ...\n %17 = load i32, i32* %16, align 8\n %18 = icmp slt i32 %17, 1\n br i1 %18, label %24, label %19\n"] 14 -->|true| 24 14 -->|false| 19 19["Block 19:\n %20 = load %struct.Matrix*, %struct.Matrix** ...\n %21 = getelementptr inbounds %struct.Matrix, ...\n %22 = load i32, i32* %21, align 4\n %23 = icmp slt i32 %22, 1\n br i1 %23, label %24, label %25\n"] 19 -->|true| 24 19 -->|false| 25 24["Block 24:\n call void @setErrorMessage(i8* getelementptr ...\n store i32 1, i32* %2, align 4\n br label %72\n"] 24 --> 72 25["Block 25:\n %26 = load %struct.Matrix*, %struct.Matrix** ...\n %27 = getelementptr inbounds %struct.Matrix, ...\n %28 = load i32, i32* %27, align 8\n %29 = icmp sgt i32 %28, 100\n br i1 %29, label %35, label %30\n"] 25 -->|true| 35 25 -->|false| 30 30["Block 30:\n %31 = load %struct.Matrix*, %struct.Matrix** ...\n %32 = getelementptr inbounds %struct.Matrix, ...\n %33 = load i32, i32* %32, align 4\n %34 = icmp sgt i32 %33, 100\n br i1 %34, label %35, label %36\n"] 30 -->|true| 35 30 -->|false| 36 35["Block 35:\n call void @setErrorMessage(i8* getelementptr ...\n store i32 3, i32* %2, align 4\n br label %72\n"] 35 --> 72 36["Block 36:\n store i32 0, i32* %4, align 4\n br label %37\n"] 36 --> 37 37["Block 37:\n %38 = load i32, i32* %4, align 4\n %39 = load %struct.Matrix*, %struct.Matrix** ...\n %40 = getelementptr inbounds %struct.Matrix, ...\n %41 = load i32, i32* %40, align 8\n %42 = icmp slt i32 %38, %41\n br i1 %42, label %43, label %57\n"] 37 -->|true| 43 37 -->|false| 57 43["Block 43:\n %44 = load %struct.Matrix*, %struct.Matrix** ...\n %45 = getelementptr inbounds %struct.Matrix, ...\n %46 = load i32**, i32*** %45, align 8\n %47 = load i32, i32* %4, align 4\n %48 = sext i32 %47 to i64\n %49 = getelementptr inbounds i32*, i32** %46,...\n %50 = load i32*, i32** %49, align 8\n %51 = icmp ne i32* %50, null\n br i1 %51, label %53, label %52\n"] 43 -->|true| 53 43 -->|false| 52 52["Block 52:\n call void @setErrorMessage(i8* getelementptr ...\n store i32 7, i32* %2, align 4\n br label %72\n"] 52 --> 72 53["Block 53:\n br label %54\n"] 53 --> 54 54["Block 54:\n %55 = load i32, i32* %4, align 4\n %56 = add nsw i32 %55, 1\n store i32 %56, i32* %4, align 4\n br label %37\n"] 54 --> 37 57["Block 57:\n %58 = load %struct.Matrix*, %struct.Matrix** ...\n %59 = getelementptr inbounds %struct.Matrix, ...\n %60 = load i32, i32* %59, align 8\n %61 = load %struct.Matrix*, %struct.Matrix** ...\n %62 = getelementptr inbounds %struct.Matrix, ...\n %63 = load i32, i32* %62, align 4\n %64 = icmp eq i32 %60, %63\n %65 = zext i1 %64 to i32\n %66 = load %struct.Matrix*, %struct.Matrix** ...\n %67 = getelementptr inbounds %struct.Matrix, ...\n %68 = load i32, i32* %67, align 8\n %69 = icmp ne i32 %65, %68\n br i1 %69, label %70, label %71\n"] 57 -->|true| 70 57 -->|false| 71 70["Block 70:\n call void @setErrorMessage(i8* getelementptr ...\n store i32 1, i32* %2, align 4\n br label %72\n"] 70 --> 72 71["Block 71:\n store i32 0, i32* %2, align 4\n br label %72\n"] 71 --> 72 72["Block 72:\n %73 = load i32, i32* %2, align 4\n ret i32 %73\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: removeDuplicates graph TD 1["Block 1:\n %2 = alloca %struct.DynamicArray*, align 8\n %3 = alloca i32, align 4\n %4 = alloca i32, align 4\n %5 = alloca i32, align 4\n store %struct.DynamicArray* %0, %struct.Dynam...\n %6 = load %struct.DynamicArray*, %struct.Dyna...\n %7 = icmp ne %struct.DynamicArray* %6, null\n br i1 %7, label %8, label %13\n"]:::critical 1 -->|true| 8 1 -->|false| 13 8["Block 8:\n %9 = load %struct.DynamicArray*, %struct.Dyna...\n %10 = getelementptr inbounds %struct.DynamicA...\n %11 = load i32*, i32** %10, align 8\n %12 = icmp ne i32* %11, null\n br i1 %12, label %14, label %13\n"] 8 -->|true| 14 8 -->|false| 13 13["Block 13:\n call void @setErrorMessage(i8* getelementptr ...\n br label %81\n"] 13 --> 81 14["Block 14:\n %15 = load %struct.DynamicArray*, %struct.Dyn...\n %16 = getelementptr inbounds %struct.DynamicA...\n %17 = load i32, i32* %16, align 8\n %18 = icmp sle i32 %17, 1\n br i1 %18, label %19, label %20\n"] 14 -->|true| 19 14 -->|false| 20 19["Block 19:\n br label %81\n"] 19 --> 81 20["Block 20:\n store i32 0, i32* %3, align 4\n %21 = load %struct.DynamicArray*, %struct.Dyn...\n %22 = getelementptr inbounds %struct.DynamicA...\n %23 = load i32*, i32** %22, align 8\n %24 = load %struct.DynamicArray*, %struct.Dyn...\n %25 = getelementptr inbounds %struct.DynamicA...\n %26 = load i32, i32* %25, align 8\n %27 = sub nsw i32 %26, 1\n call void @quickSort(i32* %23, i32 0, i32 %27...\n %28 = load i32, i32* %3, align 4\n %29 = icmp ne i32 %28, 0\n br i1 %29, label %30, label %31\n"] 20 -->|true| 30 20 -->|false| 31 30["Block 30:\n br label %81\n"] 30 --> 81 31["Block 31:\n store i32 1, i32* %4, align 4\n store i32 1, i32* %5, align 4\n br label %32\n"] 31 --> 32 32["Block 32:\n %33 = load i32, i32* %5, align 4\n %34 = load %struct.DynamicArray*, %struct.Dyn...\n %35 = getelementptr inbounds %struct.DynamicA...\n %36 = load i32, i32* %35, align 8\n %37 = icmp slt i32 %33, %36\n br i1 %37, label %38, label %75\n"] 32 -->|true| 38 32 -->|false| 75 38["Block 38:\n %39 = load %struct.DynamicArray*, %struct.Dyn...\n %40 = getelementptr inbounds %struct.DynamicA...\n %41 = load i32*, i32** %40, align 8\n %42 = load i32, i32* %5, align 4\n %43 = sext i32 %42 to i64\n %44 = getelementptr inbounds i32, i32* %41, i...\n %45 = load i32, i32* %44, align 4\n %46 = load %struct.DynamicArray*, %struct.Dyn...\n %47 = getelementptr inbounds %struct.DynamicA...\n %48 = load i32*, i32** %47, align 8\n %49 = load i32, i32* %5, align 4\n %50 = sub nsw i32 %49, 1\n %51 = sext i32 %50 to i64\n %52 = getelementptr inbounds i32, i32* %48, i...\n %53 = load i32, i32* %52, align 4\n %54 = icmp ne i32 %45, %53\n br i1 %54, label %55, label %71\n"] 38 -->|true| 55 38 -->|false| 71 55["Block 55:\n %56 = load %struct.DynamicArray*, %struct.Dyn...\n %57 = getelementptr inbounds %struct.DynamicA...\n %58 = load i32*, i32** %57, align 8\n %59 = load i32, i32* %5, align 4\n %60 = sext i32 %59 to i64\n %61 = getelementptr inbounds i32, i32* %58, i...\n %62 = load i32, i32* %61, align 4\n %63 = load %struct.DynamicArray*, %struct.Dyn...\n %64 = getelementptr inbounds %struct.DynamicA...\n %65 = load i32*, i32** %64, align 8\n %66 = load i32, i32* %4, align 4\n %67 = sext i32 %66 to i64\n %68 = getelementptr inbounds i32, i32* %65, i...\n store i32 %62, i32* %68, align 4\n %69 = load i32, i32* %4, align 4\n %70 = add nsw i32 %69, 1\n store i32 %70, i32* %4, align 4\n br label %71\n"] 55 --> 71 71["Block 71:\n br label %72\n"] 71 --> 72 72["Block 72:\n %73 = load i32, i32* %5, align 4\n %74 = add nsw i32 %73, 1\n store i32 %74, i32* %5, align 4\n br label %32\n"] 72 --> 32 75["Block 75:\n %76 = load i32, i32* %4, align 4\n %77 = load %struct.DynamicArray*, %struct.Dyn...\n %78 = getelementptr inbounds %struct.DynamicA...\n store i32 %76, i32* %78, align 8\n %79 = load %struct.DynamicArray*, %struct.Dyn...\n %80 = getelementptr inbounds %struct.DynamicA...\n store i32 1, i32* %80, align 8\n br label %81\n"] 75 --> 81 81["Block 81:\n ret void\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: findCentroid graph TD 3["Block 3:\n %4 = alloca %struct.Point*, align 8\n %5 = alloca %struct.Point*, align 8\n %6 = alloca i32, align 4\n %7 = alloca i32*, align 8\n %8 = alloca %struct.Point*, align 8\n %9 = alloca double, align 8\n %10 = alloca double, align 8\n %11 = alloca double, align 8\n %12 = alloca i32, align 4\n store %struct.Point* %0, %struct.Point** %5, ...\n store i32 %1, i32* %6, align 4\n store i32* %2, i32** %7, align 8\n %13 = load i32*, i32** %7, align 8\n store i32 0, i32* %13, align 4\n %14 = load %struct.Point*, %struct.Point** %5...\n %15 = icmp ne %struct.Point* %14, null\n br i1 %15, label %16, label %19\n"]:::critical 3 -->|true| 16 3 -->|false| 19 16["Block 16:\n %17 = load i32, i32* %6, align 4\n %18 = icmp sle i32 %17, 0\n br i1 %18, label %19, label %21\n"] 16 -->|true| 19 16 -->|false| 21 19["Block 19:\n %20 = load i32*, i32** %7, align 8\n store i32 1, i32* %20, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Point* null, %struct.Point** %4...\n br label %165\n"] 19 --> 165 21["Block 21:\n %22 = load i32, i32* %6, align 4\n %23 = icmp sgt i32 %22, 1000\n br i1 %23, label %24, label %26\n"] 21 -->|true| 24 21 -->|false| 26 24["Block 24:\n %25 = load i32*, i32** %7, align 8\n store i32 3, i32* %25, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Point* null, %struct.Point** %4...\n br label %165\n"] 24 --> 165 26["Block 26:\n %27 = call noalias i8* @malloc(i64 272) #7\n %28 = bitcast i8* %27 to %struct.Point*\n store %struct.Point* %28, %struct.Point** %8,...\n %29 = load %struct.Point*, %struct.Point** %8...\n %30 = icmp ne %struct.Point* %29, null\n br i1 %30, label %33, label %31\n"] 26 -->|true| 33 26 -->|false| 31 31["Block 31:\n %32 = load i32*, i32** %7, align 8\n store i32 2, i32* %32, align 4\n call void @setErrorMessage(i8* getelementptr ...\n store %struct.Point* null, %struct.Point** %4...\n br label %165\n"] 31 --> 165 33["Block 33:\n store double 0.000000e+00, double* %9, align 8\n store double 0.000000e+00, double* %10, align 8\n store double 0.000000e+00, double* %11, align 8\n store i32 0, i32* %12, align 4\n br label %34\n"] 33 --> 34 34["Block 34:\n %35 = load i32, i32* %12, align 4\n %36 = load i32, i32* %6, align 4\n %37 = icmp slt i32 %35, %36\n br i1 %37, label %38, label %134\n"] 34 -->|true| 38 34 -->|false| 134 38["Block 38:\n %39 = load %struct.Point*, %struct.Point** %5...\n %40 = load i32, i32* %12, align 4\n %41 = sext i32 %40 to i64\n %42 = getelementptr inbounds %struct.Point, %...\n %43 = getelementptr inbounds %struct.Point, %...\n %44 = load double, double* %43, align 8\n %45 = fcmp ole double %44, 0.000000e+00\n br i1 %45, label %46, label %50\n"] 38 -->|true| 46 38 -->|false| 50 46["Block 46:\n %47 = load i32*, i32** %7, align 8\n store i32 1, i32* %47, align 4\n call void @setErrorMessage(i8* getelementptr ...\n %48 = load %struct.Point*, %struct.Point** %8...\n %49 = bitcast %struct.Point* %48 to i8*\n call void @free(i8* %49) #7\n store %struct.Point* null, %struct.Point** %4...\n br label %165\n"] 46 --> 165 50["Block 50:\n %51 = load %struct.Point*, %struct.Point** %5...\n %52 = load i32, i32* %12, align 4\n %53 = sext i32 %52 to i64\n %54 = getelementptr inbounds %struct.Point, %...\n %55 = getelementptr inbounds %struct.Point, %...\n %56 = load double, double* %55, align 8\n %57 = load double, double* %9, align 8\n %58 = fadd double %57, %56\n store double %58, double* %9, align 8\n %59 = load %struct.Point*, %struct.Point** %5...\n %60 = load i32, i32* %12, align 4\n %61 = sext i32 %60 to i64\n %62 = getelementptr inbounds %struct.Point, %...\n %63 = getelementptr inbounds %struct.Point, %...\n %64 = load i32, i32* %63, align 8\n %65 = sitofp i32 %64 to double\n %66 = load %struct.Point*, %struct.Point** %5...\n %67 = load i32, i32* %12, align 4\n %68 = sext i32 %67 to i64\n %69 = getelementptr inbounds %struct.Point, %...\n %70 = getelementptr inbounds %struct.Point, %...\n %71 = load double, double* %70, align 8\n %72 = fmul double %65, %71\n %73 = load double, double* %10, align 8\n %74 = fadd double %73, %72\n store double %74, double* %10, align 8\n %75 = load %struct.Point*, %struct.Point** %5...\n %76 = load i32, i32* %12, align 4\n %77 = sext i32 %76 to i64\n %78 = getelementptr inbounds %struct.Point, %...\n %79 = getelementptr inbounds %struct.Point, %...\n %80 = load i32, i32* %79, align 4\n %81 = sitofp i32 %80 to double\n %82 = load %struct.Point*, %struct.Point** %5...\n %83 = load i32, i32* %12, align 4\n %84 = sext i32 %83 to i64\n %85 = getelementptr inbounds %struct.Point, %...\n %86 = getelementptr inbounds %struct.Point, %...\n %87 = load double, double* %86, align 8\n %88 = fmul double %81, %87\n %89 = load double, double* %11, align 8\n %90 = fadd double %89, %88\n store double %90, double* %11, align 8\n %91 = load double, double* %9, align 8\n %92 = fcmp uno double %91, %91\n br i1 %92, label %126, label %93\n"] 50 -->|true| 126 50 -->|false| 93 93["Block 93:\n %94 = load double, double* %10, align 8\n %95 = fcmp uno double %94, %94\n br i1 %95, label %126, label %96\n"] 93 -->|true| 126 93 -->|false| 96 96["Block 96:\n %97 = load double, double* %11, align 8\n %98 = fcmp uno double %97, %97\n br i1 %98, label %126, label %99\n"] 96 -->|true| 126 96 -->|false| 99 99["Block 99:\n %100 = load double, double* %9, align 8\n %101 = call double @llvm.fabs.f64(double %100...\n %102 = fcmp oeq double %101, 0x7FF0000000000000\n %103 = bitcast double %100 to i64\n %104 = icmp slt i64 %103, 0\n %105 = select i1 %104, i32 -1, i32 1\n %106 = select i1 %102, i32 %105, i32 0\n %107 = icmp ne i32 %106, 0\n br i1 %107, label %126, label %108\n"] 99 -->|true| 126 99 -->|false| 108 108["Block 108:\n %109 = load double, double* %10, align 8\n %110 = call double @llvm.fabs.f64(double %109...\n %111 = fcmp oeq double %110, 0x7FF0000000000000\n %112 = bitcast double %109 to i64\n %113 = icmp slt i64 %112, 0\n %114 = select i1 %113, i32 -1, i32 1\n %115 = select i1 %111, i32 %114, i32 0\n %116 = icmp ne i32 %115, 0\n br i1 %116, label %126, label %117\n"] 108 -->|true| 126 108 -->|false| 117 117["Block 117:\n %118 = load double, double* %11, align 8\n %119 = call double @llvm.fabs.f64(double %118...\n %120 = fcmp oeq double %119, 0x7FF0000000000000\n %121 = bitcast double %118 to i64\n %122 = icmp slt i64 %121, 0\n %123 = select i1 %122, i32 -1, i32 1\n %124 = select i1 %120, i32 %123, i32 0\n %125 = icmp ne i32 %124, 0\n br i1 %125, label %126, label %130\n"] 117 -->|true| 126 117 -->|false| 130 126["Block 126:\n %127 = load i32*, i32** %7, align 8\n store i32 5, i32* %127, align 4\n call void @setErrorMessage(i8* getelementptr ...\n %128 = load %struct.Point*, %struct.Point** %...\n %129 = bitcast %struct.Point* %128 to i8*\n call void @free(i8* %129) #7\n store %struct.Point* null, %struct.Point** %4...\n br label %165\n"] 126 --> 165 130["Block 130:\n br label %131\n"] 130 --> 131 131["Block 131:\n %132 = load i32, i32* %12, align 4\n %133 = add nsw i32 %132, 1\n store i32 %133, i32* %12, align 4\n br label %34\n"] 131 --> 34 134["Block 134:\n %135 = load double, double* %9, align 8\n %136 = fcmp oeq double %135, 0.000000e+00\n br i1 %136, label %137, label %141\n"] 134 -->|true| 137 134 -->|false| 141 137["Block 137:\n %138 = load i32*, i32** %7, align 8\n store i32 1, i32* %138, align 4\n call void @setErrorMessage(i8* getelementptr ...\n %139 = load %struct.Point*, %struct.Point** %...\n %140 = bitcast %struct.Point* %139 to i8*\n call void @free(i8* %140) #7\n store %struct.Point* null, %struct.Point** %4...\n br label %165\n"] 137 --> 165 141["Block 141:\n %142 = load double, double* %10, align 8\n %143 = load double, double* %9, align 8\n %144 = fdiv double %142, %143\n %145 = fptosi double %144 to i32\n %146 = load %struct.Point*, %struct.Point** %...\n %147 = getelementptr inbounds %struct.Point, ...\n store i32 %145, i32* %147, align 8\n %148 = load double, double* %11, align 8\n %149 = load double, double* %9, align 8\n %150 = fdiv double %148, %149\n %151 = fptosi double %150 to i32\n %152 = load %struct.Point*, %struct.Point** %...\n %153 = getelementptr inbounds %struct.Point, ...\n store i32 %151, i32* %153, align 4\n %154 = load double, double* %9, align 8\n %155 = load i32, i32* %6, align 4\n %156 = sitofp i32 %155 to double\n %157 = fdiv double %154, %156\n %158 = load %struct.Point*, %struct.Point** %...\n %159 = getelementptr inbounds %struct.Point, ...\n store double %157, double* %159, align 8\n %160 = load %struct.Point*, %struct.Point** %...\n %161 = getelementptr inbounds %struct.Point, ...\n %162 = getelementptr inbounds [256 x i8], [25...\n %163 = call i8* @strcpy(i8* %162, i8* getelem...\n %164 = load %struct.Point*, %struct.Point** %...\n store %struct.Point* %164, %struct.Point** %4...\n br label %165\n"] 141 --> 165 165["Block 165:\n %166 = load %struct.Point*, %struct.Point** %...\n ret %struct.Point* %166\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: reverseString graph TD 1["Block 1:\n %2 = alloca i8*, align 8\n %3 = alloca i32, align 4\n %4 = alloca i32, align 4\n %5 = alloca i8, align 1\n store i8* %0, i8** %2, align 8\n %6 = load i8*, i8** %2, align 8\n %7 = call i64 @strlen(i8* %6) #7\n %8 = trunc i64 %7 to i32\n store i32 %8, i32* %3, align 4\n store i32 0, i32* %4, align 4\n br label %9\n"]:::critical 1 --> 9 9["Block 9:\n %10 = load i32, i32* %4, align 4\n %11 = load i32, i32* %3, align 4\n %12 = sdiv i32 %11, 2\n %13 = icmp slt i32 %10, %12\n br i1 %13, label %14, label %43\n"]:::critical 9 -->|true| 14 9 -->|false| 43 14["Block 14:\n %15 = load i8*, i8** %2, align 8\n %16 = load i32, i32* %4, align 4\n %17 = sext i32 %16 to i64\n %18 = getelementptr inbounds i8, i8* %15, i64...\n %19 = load i8, i8* %18, align 1\n store i8 %19, i8* %5, align 1\n %20 = load i8*, i8** %2, align 8\n %21 = load i32, i32* %3, align 4\n %22 = sub nsw i32 %21, 1\n %23 = load i32, i32* %4, align 4\n %24 = sub nsw i32 %22, %23\n %25 = sext i32 %24 to i64\n %26 = getelementptr inbounds i8, i8* %20, i64...\n %27 = load i8, i8* %26, align 1\n %28 = load i8*, i8** %2, align 8\n %29 = load i32, i32* %4, align 4\n %30 = sext i32 %29 to i64\n %31 = getelementptr inbounds i8, i8* %28, i64...\n store i8 %27, i8* %31, align 1\n %32 = load i8, i8* %5, align 1\n %33 = load i8*, i8** %2, align 8\n %34 = load i32, i32* %3, align 4\n %35 = sub nsw i32 %34, 1\n %36 = load i32, i32* %4, align 4\n %37 = sub nsw i32 %35, %36\n %38 = sext i32 %37 to i64\n %39 = getelementptr inbounds i8, i8* %33, i64...\n store i8 %32, i8* %39, align 1\n br label %40\n"] 14 --> 40 40["Block 40:\n %41 = load i32, i32* %4, align 4\n %42 = add nsw i32 %41, 1\n store i32 %42, i32* %4, align 4\n br label %9\n"] 40 --> 9 43["Block 43:\n ret void\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: longestIncreasingSubsequence graph TD 2["Block 2:\n %3 = alloca i32*, align 8\n %4 = alloca i32, align 4\n %5 = alloca [100 x i32], align 16\n %6 = alloca i32, align 4\n %7 = alloca i32, align 4\n %8 = alloca i32, align 4\n %9 = alloca i32, align 4\n %10 = alloca i32, align 4\n store i32* %0, i32** %3, align 8\n store i32 %1, i32* %4, align 4\n store i32 0, i32* %6, align 4\n br label %11\n"]:::critical 2 --> 11 11["Block 11:\n %12 = load i32, i32* %6, align 4\n %13 = load i32, i32* %4, align 4\n %14 = icmp slt i32 %12, %13\n br i1 %14, label %15, label %22\n"]:::critical 11 -->|true| 15 11 -->|false| 22 15["Block 15:\n %16 = load i32, i32* %6, align 4\n %17 = sext i32 %16 to i64\n %18 = getelementptr inbounds [100 x i32], [10...\n store i32 1, i32* %18, align 4\n br label %19\n"] 15 --> 19 19["Block 19:\n %20 = load i32, i32* %6, align 4\n %21 = add nsw i32 %20, 1\n store i32 %21, i32* %6, align 4\n br label %11\n"] 19 --> 11 22["Block 22:\n store i32 1, i32* %7, align 4\n br label %23\n"]:::critical 22 --> 23 23["Block 23:\n %24 = load i32, i32* %7, align 4\n %25 = load i32, i32* %4, align 4\n %26 = icmp slt i32 %24, %25\n br i1 %26, label %27, label %72\n"]:::critical 23 -->|true| 27 23 -->|false| 72 27["Block 27:\n store i32 0, i32* %8, align 4\n br label %28\n"] 27 --> 28 28["Block 28:\n %29 = load i32, i32* %8, align 4\n %30 = load i32, i32* %7, align 4\n %31 = icmp slt i32 %29, %30\n br i1 %31, label %32, label %68\n"] 28 -->|true| 32 28 -->|false| 68 32["Block 32:\n %33 = load i32*, i32** %3, align 8\n %34 = load i32, i32* %7, align 4\n %35 = sext i32 %34 to i64\n %36 = getelementptr inbounds i32, i32* %33, i...\n %37 = load i32, i32* %36, align 4\n %38 = load i32*, i32** %3, align 8\n %39 = load i32, i32* %8, align 4\n %40 = sext i32 %39 to i64\n %41 = getelementptr inbounds i32, i32* %38, i...\n %42 = load i32, i32* %41, align 4\n %43 = icmp sgt i32 %37, %42\n br i1 %43, label %44, label %64\n"] 32 -->|true| 44 32 -->|false| 64 44["Block 44:\n %45 = load i32, i32* %7, align 4\n %46 = sext i32 %45 to i64\n %47 = getelementptr inbounds [100 x i32], [10...\n %48 = load i32, i32* %47, align 4\n %49 = load i32, i32* %8, align 4\n %50 = sext i32 %49 to i64\n %51 = getelementptr inbounds [100 x i32], [10...\n %52 = load i32, i32* %51, align 4\n %53 = add nsw i32 %52, 1\n %54 = icmp slt i32 %48, %53\n br i1 %54, label %55, label %64\n"] 44 -->|true| 55 44 -->|false| 64 55["Block 55:\n %56 = load i32, i32* %8, align 4\n %57 = sext i32 %56 to i64\n %58 = getelementptr inbounds [100 x i32], [10...\n %59 = load i32, i32* %58, align 4\n %60 = add nsw i32 %59, 1\n %61 = load i32, i32* %7, align 4\n %62 = sext i32 %61 to i64\n %63 = getelementptr inbounds [100 x i32], [10...\n store i32 %60, i32* %63, align 4\n br label %64\n"] 55 --> 64 64["Block 64:\n br label %65\n"] 64 --> 65 65["Block 65:\n %66 = load i32, i32* %8, align 4\n %67 = add nsw i32 %66, 1\n store i32 %67, i32* %8, align 4\n br label %28\n"] 65 --> 28 68["Block 68:\n br label %69\n"] 68 --> 69 69["Block 69:\n %70 = load i32, i32* %7, align 4\n %71 = add nsw i32 %70, 1\n store i32 %71, i32* %7, align 4\n br label %23\n"] 69 --> 23 72["Block 72:\n store i32 0, i32* %9, align 4\n store i32 0, i32* %10, align 4\n br label %73\n"]:::critical 72 --> 73 73["Block 73:\n %74 = load i32, i32* %10, align 4\n %75 = load i32, i32* %4, align 4\n %76 = icmp slt i32 %74, %75\n br i1 %76, label %77, label %93\n"]:::critical 73 -->|true| 77 73 -->|false| 93 77["Block 77:\n %78 = load i32, i32* %9, align 4\n %79 = load i32, i32* %10, align 4\n %80 = sext i32 %79 to i64\n %81 = getelementptr inbounds [100 x i32], [10...\n %82 = load i32, i32* %81, align 4\n %83 = icmp slt i32 %78, %82\n br i1 %83, label %84, label %89\n"] 77 -->|true| 84 77 -->|false| 89 84["Block 84:\n %85 = load i32, i32* %10, align 4\n %86 = sext i32 %85 to i64\n %87 = getelementptr inbounds [100 x i32], [10...\n %88 = load i32, i32* %87, align 4\n store i32 %88, i32* %9, align 4\n br label %89\n"] 84 --> 89 89["Block 89:\n br label %90\n"] 89 --> 90 90["Block 90:\n %91 = load i32, i32* %10, align 4\n %92 = add nsw i32 %91, 1\n store i32 %92, i32* %10, align 4\n br label %73\n"] 90 --> 73 93["Block 93:\n %94 = load i32, i32* %9, align 4\n ret i32 %94\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: testPoints graph TD 1["Block 1:\n %2 = alloca i32, align 4\n %3 = alloca i32, align 4\n %4 = alloca i32, align 4\n %5 = alloca i32, align 4\n store i32 %0, i32* %3, align 4\n store i32 0, i32* %4, align 4\n store i32 1, i32* %5, align 4\n br label %6\n"]:::critical 1 --> 6 6["Block 6:\n %7 = load i32, i32* %5, align 4\n %8 = icmp slt i32 %7, 5\n br i1 %8, label %9, label %19\n"]:::critical 6 -->|true| 9 6 -->|false| 19 9["Block 9:\n %10 = load i32, i32* %4, align 4\n %11 = add nsw i32 %10, 1\n store i32 %11, i32* %4, align 4\n %12 = load i32, i32* %3, align 4\n %13 = icmp sgt i32 %12, 2\n br i1 %13, label %14, label %15\n"] 9 -->|true| 14 9 -->|false| 15 14["Block 14:\n store i32 23, i32* %2, align 4\n br label %21\n"] 14 --> 21 15["Block 15:\n br label %16\n"] 15 --> 16 16["Block 16:\n %17 = load i32, i32* %5, align 4\n %18 = add nsw i32 %17, 1\n store i32 %18, i32* %5, align 4\n br label %6\n"] 16 --> 6 19["Block 19:\n %20 = load i32, i32* %4, align 4\n store i32 %20, i32* %2, align 4\n br label %21\n"] 19 --> 21 21["Block 21:\n %22 = load i32, i32* %2, align 4\n ret i32 %22\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: countSetBits graph TD 1["Block 1:\n %2 = alloca i32, align 4\n %3 = alloca i32, align 4\n store i32 %0, i32* %2, align 4\n store i32 0, i32* %3, align 4\n br label %4\n"]:::critical 1 --> 4 4["Block 4:\n %5 = load i32, i32* %2, align 4\n %6 = icmp ne i32 %5, 0\n br i1 %6, label %7, label %14\n"]:::critical 4 -->|true| 7 4 -->|false| 14 7["Block 7:\n %8 = load i32, i32* %2, align 4\n %9 = and i32 %8, 1\n %10 = load i32, i32* %3, align 4\n %11 = add nsw i32 %10, %9\n store i32 %11, i32* %3, align 4\n %12 = load i32, i32* %2, align 4\n %13 = ashr i32 %12, 1\n store i32 %13, i32* %2, align 4\n br label %4\n"] 7 --> 4 14["Block 14:\n %15 = load i32, i32* %3, align 4\n ret i32 %15\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: memoizedFib graph TD 1["Block 1:\n %2 = alloca i32, align 4\n %3 = alloca i32, align 4\n store i32 %0, i32* %3, align 4\n %4 = load i32, i32* %3, align 4\n %5 = sext i32 %4 to i64\n %6 = getelementptr inbounds [100 x i32], [100...\n %7 = load i32, i32* %6, align 4\n %8 = icmp ne i32 %7, -1\n br i1 %8, label %9, label %14\n"]:::critical 1 -->|true| 9 1 -->|false| 14 9["Block 9:\n %10 = load i32, i32* %3, align 4\n %11 = sext i32 %10 to i64\n %12 = getelementptr inbounds [100 x i32], [10...\n %13 = load i32, i32* %12, align 4\n store i32 %13, i32* %2, align 4\n br label %34\n"] 9 --> 34 14["Block 14:\n %15 = load i32, i32* %3, align 4\n %16 = icmp sle i32 %15, 1\n br i1 %16, label %17, label %19\n"] 14 -->|true| 17 14 -->|false| 19 17["Block 17:\n %18 = load i32, i32* %3, align 4\n store i32 %18, i32* %2, align 4\n br label %34\n"] 17 --> 34 19["Block 19:\n %20 = load i32, i32* %3, align 4\n %21 = sub nsw i32 %20, 1\n %22 = call i32 @memoizedFib(i32 %21)\n %23 = load i32, i32* %3, align 4\n %24 = sub nsw i32 %23, 2\n %25 = call i32 @memoizedFib(i32 %24)\n %26 = add nsw i32 %22, %25\n %27 = load i32, i32* %3, align 4\n %28 = sext i32 %27 to i64\n %29 = getelementptr inbounds [100 x i32], [10...\n store i32 %26, i32* %29, align 4\n %30 = load i32, i32* %3, align 4\n %31 = sext i32 %30 to i64\n %32 = getelementptr inbounds [100 x i32], [10...\n %33 = load i32, i32* %32, align 4\n store i32 %33, i32* %2, align 4\n br label %34\n"] 19 --> 34 34["Block 34:\n %35 = load i32, i32* %2, align 4\n ret i32 %35\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: processMatrix graph TD 2["Block 2:\n %3 = alloca [100 x i32]*, align 8\n %4 = alloca i32, align 4\n %5 = alloca i32, align 4\n %6 = alloca i32, align 4\n %7 = alloca i32, align 4\n store [100 x i32]* %0, [100 x i32]** %3, align 8\n store i32 %1, i32* %4, align 4\n store i32 0, i32* %5, align 4\n store i32 0, i32* %6, align 4\n br label %8\n"]:::critical 2 --> 8 8["Block 8:\n %9 = load i32, i32* %6, align 4\n %10 = load i32, i32* %4, align 4\n %11 = icmp slt i32 %9, %10\n br i1 %11, label %12, label %80\n"]:::critical 8 -->|true| 12 8 -->|false| 80 12["Block 12:\n store i32 0, i32* %7, align 4\n br label %13\n"] 12 --> 13 13["Block 13:\n %14 = load i32, i32* %7, align 4\n %15 = load i32, i32* %4, align 4\n %16 = icmp slt i32 %14, %15\n br i1 %16, label %17, label %76\n"] 13 -->|true| 17 13 -->|false| 76 17["Block 17:\n %18 = load i32, i32* %6, align 4\n %19 = load i32, i32* %7, align 4\n %20 = icmp eq i32 %18, %19\n br i1 %20, label %21, label %55\n"] 17 -->|true| 21 17 -->|false| 55 21["Block 21:\n %22 = load [100 x i32]*, [100 x i32]** %3, al...\n %23 = load i32, i32* %6, align 4\n %24 = sext i32 %23 to i64\n %25 = getelementptr inbounds [100 x i32], [10...\n %26 = load i32, i32* %7, align 4\n %27 = sext i32 %26 to i64\n %28 = getelementptr inbounds [100 x i32], [10...\n %29 = load i32, i32* %28, align 4\n %30 = srem i32 %29, 2\n %31 = icmp eq i32 %30, 0\n br i1 %31, label %32, label %43\n"] 21 -->|true| 32 21 -->|false| 43 32["Block 32:\n %33 = load [100 x i32]*, [100 x i32]** %3, al...\n %34 = load i32, i32* %6, align 4\n %35 = sext i32 %34 to i64\n %36 = getelementptr inbounds [100 x i32], [10...\n %37 = load i32, i32* %7, align 4\n %38 = sext i32 %37 to i64\n %39 = getelementptr inbounds [100 x i32], [10...\n %40 = load i32, i32* %39, align 4\n %41 = load i32, i32* %5, align 4\n %42 = add nsw i32 %41, %40\n store i32 %42, i32* %5, align 4\n br label %54\n"] 32 --> 54 43["Block 43:\n %44 = load [100 x i32]*, [100 x i32]** %3, al...\n %45 = load i32, i32* %6, align 4\n %46 = sext i32 %45 to i64\n %47 = getelementptr inbounds [100 x i32], [10...\n %48 = load i32, i32* %7, align 4\n %49 = sext i32 %48 to i64\n %50 = getelementptr inbounds [100 x i32], [10...\n %51 = load i32, i32* %50, align 4\n %52 = load i32, i32* %5, align 4\n %53 = sub nsw i32 %52, %51\n store i32 %53, i32* %5, align 4\n br label %54\n"] 43 --> 54 54["Block 54:\n br label %72\n"] 54 --> 72 55["Block 55:\n %56 = load i32, i32* %6, align 4\n %57 = load i32, i32* %7, align 4\n %58 = icmp slt i32 %56, %57\n br i1 %58, label %59, label %71\n"] 55 -->|true| 59 55 -->|false| 71 59["Block 59:\n %60 = load [100 x i32]*, [100 x i32]** %3, al...\n %61 = load i32, i32* %6, align 4\n %62 = sext i32 %61 to i64\n %63 = getelementptr inbounds [100 x i32], [10...\n %64 = load i32, i32* %7, align 4\n %65 = sext i32 %64 to i64\n %66 = getelementptr inbounds [100 x i32], [10...\n %67 = load i32, i32* %66, align 4\n %68 = call i32 @countSetBits(i32 %67)\n %69 = load i32, i32* %5, align 4\n %70 = add nsw i32 %69, %68\n store i32 %70, i32* %5, align 4\n br label %71\n"] 59 --> 71 71["Block 71:\n br label %72\n"] 71 --> 72 72["Block 72:\n br label %73\n"] 72 --> 73 73["Block 73:\n %74 = load i32, i32* %7, align 4\n %75 = add nsw i32 %74, 1\n store i32 %75, i32* %7, align 4\n br label %13\n"] 73 --> 13 76["Block 76:\n br label %77\n"] 76 --> 77 77["Block 77:\n %78 = load i32, i32* %6, align 4\n %79 = add nsw i32 %78, 1\n store i32 %79, i32* %6, align 4\n br label %8\n"] 77 --> 8 80["Block 80:\n %81 = load i32, i32* %5, align 4\n ret i32 %81\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` ```mermaid: projectB_main graph TD 0["Block 0:\n %1 = alloca [14 x i8], align 1\n %2 = alloca [8 x i32], align 16\n %3 = alloca i32, align 4\n %4 = alloca i32, align 4\n %5 = alloca [100 x [100 x i32]], align 16\n %6 = alloca i32, align 4\n %7 = alloca i32, align 4\n %8 = alloca i32, align 4\n %9 = call i32 @testPoints(i32 5)\n call void @llvm.memset.p0i8.i64(i8* align 16 ...\n %10 = bitcast [14 x i8]* %1 to i8*\n call void @llvm.memcpy.p0i8.p0i8.i64(i8* alig...\n %11 = getelementptr inbounds [14 x i8], [14 x...\n call void @reverseString(i8* %11)\n %12 = bitcast [8 x i32]* %2 to i8*\n call void @llvm.memcpy.p0i8.p0i8.i64(i8* alig...\n store i32 8, i32* %3, align 4\n %13 = getelementptr inbounds [8 x i32], [8 x ...\n %14 = load i32, i32* %3, align 4\n %15 = call i32 @longestIncreasingSubsequence(...\n store i32 %15, i32* %4, align 4\n %16 = bitcast [100 x [100 x i32]]* %5 to i8*\n call void @llvm.memcpy.p0i8.p0i8.i64(i8* alig...\n %17 = getelementptr inbounds [100 x [100 x i3...\n %18 = call i32 @processMatrix([100 x i32]* %1...\n store i32 %18, i32* %6, align 4\n store i32 0, i32* %7, align 4\n br label %19\n"]:::critical 0 --> 19 19["Block 19:\n %20 = load i32, i32* %7, align 4\n %21 = call i32 @memoizedFib(i32 %20)\n %22 = load i32, i32* %7, align 4\n %23 = add nsw i32 %22, 1\n store i32 %23, i32* %7, align 4\n br label %24\n"]:::critical 19 --> 24 24["Block 24:\n %25 = load i32, i32* %7, align 4\n %26 = icmp slt i32 %25, 10\n br i1 %26, label %19, label %27\n"]:::critical 24 -->|true| 19 24 -->|false| 27 27["Block 27:\n %28 = load i32, i32* %4, align 4\n %29 = icmp sgt i32 %28, 5\n br i1 %29, label %30, label %40\n"]:::critical 27 -->|true| 30 27 -->|false| 40 30["Block 30:\n %31 = load i32, i32* %6, align 4\n %32 = icmp sgt i32 %31, 0\n br i1 %32, label %33, label %36\n"] 30 -->|true| 33 30 -->|false| 36 33["Block 33:\n %34 = load i32, i32* %4, align 4\n %35 = call i32 @memoizedFib(i32 %34)\n store i32 %35, i32* %8, align 4\n br label %39\n"] 33 --> 39 36["Block 36:\n %37 = load i32, i32* %6, align 4\n %38 = call i32 @countSetBits(i32 %37)\n store i32 %38, i32* %8, align 4\n br label %39\n"] 36 --> 39 39["Block 39:\n br label %47\n"] 39 --> 47 40["Block 40:\n %41 = getelementptr inbounds [14 x i8], [14 x...\n %42 = call i64 @strlen(i8* %41) #7\n %43 = load i32, i32* %6, align 4\n %44 = sext i32 %43 to i64\n %45 = add i64 %42, %44\n %46 = trunc i64 %45 to i32\n store i32 %46, i32* %8, align 4\n br label %47\n"] 40 --> 47 47["Block 47:\n %48 = load i32, i32* %8, align 4\n ret i32 %48\n"]:::critical classDef critical fill:#f96,stroke:#333,stroke-width:4px ``` [INFO][runOnModule] Creating slices for target functions [INFO][runOnModule] targetFuncName: countSetBits [INFO][createFunctionSlices] Created 2 slices for target function countSetBits [DEBUG][createFunctionSlices] Slice 0 of function countSetBits contains blocks: %1 [DEBUG][createFunctionSlices] Slice 1 of function countSetBits contains blocks: %4, %7, %14 [INFO][runOnModule] targetFuncName: longestIncreasingSubsequence [INFO][createFunctionSlices] Created 4 slices for target function longestIncreasingSubsequence [DEBUG][createFunctionSlices] Slice 0 of function longestIncreasingSubsequence contains blocks: %2 [DEBUG][createFunctionSlices] Slice 1 of function longestIncreasingSubsequence contains blocks: %11, %15, %22, %19 [DEBUG][createFunctionSlices] Slice 2 of function longestIncreasingSubsequence contains blocks: %23, %27, %72, %28, %32, %68, %44, %64, %69, %55, %65 [DEBUG][createFunctionSlices] Slice 3 of function longestIncreasingSubsequence contains blocks: %73, %77, %93, %84, %89, %90 [INFO][runOnModule] targetFuncName: memoizedFib [INFO][createFunctionSlices] Created 1 slices for target function memoizedFib [DEBUG][createFunctionSlices] Slice 0 of function memoizedFib contains blocks: %1, %9, %14, %34, %17, %19 [INFO][runOnModule] targetFuncName: processMatrix [INFO][createFunctionSlices] Created 2 slices for target function processMatrix [DEBUG][createFunctionSlices] Slice 0 of function processMatrix contains blocks: %2 [DEBUG][createFunctionSlices] Slice 1 of function processMatrix contains blocks: %8, %12, %80, %13, %17, %76, %21, %55, %77, %32, %43, %59, %71, %54, %72, %73 [INFO][runOnModule] targetFuncName: projectB_main [INFO][createFunctionSlices] Created 3 slices for target function projectB_main [DEBUG][createFunctionSlices] Slice 0 of function projectB_main contains blocks: %0 [DEBUG][createFunctionSlices] Slice 1 of function projectB_main contains blocks: %19, %24 [DEBUG][createFunctionSlices] Slice 2 of function projectB_main contains blocks: %27, %30, %40, %33, %36, %47, %39 [INFO][runOnModule] targetFuncName: reverseString [INFO][createFunctionSlices] Created 2 slices for target function reverseString [DEBUG][createFunctionSlices] Slice 0 of function reverseString contains blocks: %1 [DEBUG][createFunctionSlices] Slice 1 of function reverseString contains blocks: %9, %14, %43, %40 [INFO][runOnModule] targetFuncName: testPoints [INFO][createFunctionSlices] Created 2 slices for target function testPoints [DEBUG][createFunctionSlices] Slice 0 of function testPoints contains blocks: %1 [DEBUG][createFunctionSlices] Slice 1 of function testPoints contains blocks: %6, %9, %19, %14, %15, %21, %16 [INFO][runOnModule] Creating fusion points for bunker functions [INFO][runOnModule] bunkerFuncName: calculateCircleArea [INFO][countFusionPoints] Counted 2 fusion points for bunker function calculateCircleArea [INFO][runOnModule] bunkerFuncName: calculateDistance [INFO][countFusionPoints] Counted 2 fusion points for bunker function calculateDistance [INFO][runOnModule] bunkerFuncName: createDynamicArray [INFO][countFusionPoints] Counted 2 fusion points for bunker function createDynamicArray [INFO][runOnModule] bunkerFuncName: createMatrix [INFO][countFusionPoints] Counted 2 fusion points for bunker function createMatrix [INFO][runOnModule] bunkerFuncName: factorial [INFO][countFusionPoints] Counted 2 fusion points for bunker function factorial [INFO][runOnModule] bunkerFuncName: findCentroid [INFO][countFusionPoints] Counted 2 fusion points for bunker function findCentroid [INFO][runOnModule] bunkerFuncName: getErrorMessage [INFO][countFusionPoints] Counted 2 fusion points for bunker function getErrorMessage [INFO][runOnModule] bunkerFuncName: insertNode [INFO][countFusionPoints] Counted 2 fusion points for bunker function insertNode [INFO][runOnModule] bunkerFuncName: multiplyMatrices [INFO][countFusionPoints] Counted 2 fusion points for bunker function multiplyMatrices [INFO][runOnModule] bunkerFuncName: performSimpleCalculations [INFO][countFusionPoints] Counted 7 fusion points for bunker function performSimpleCalculations [INFO][runOnModule] bunkerFuncName: projectA_main [INFO][countFusionPoints] Counted 2 fusion points for bunker function projectA_main [INFO][runOnModule] bunkerFuncName: pushBack [INFO][countFusionPoints] Counted 2 fusion points for bunker function pushBack [INFO][runOnModule] bunkerFuncName: quickSort [INFO][countFusionPoints] Counted 2 fusion points for bunker function quickSort [INFO][runOnModule] bunkerFuncName: removeDuplicates [INFO][countFusionPoints] Counted 2 fusion points for bunker function removeDuplicates [INFO][runOnModule] bunkerFuncName: setErrorMessage [INFO][countFusionPoints] Counted 3 fusion points for bunker function setErrorMessage [INFO][runOnModule] bunkerFuncName: validateMatrix [INFO][countFusionPoints] Counted 2 fusion points for bunker function validateMatrix [INFO][matchFunctionsForFusion] Starting function matching process [INFO][matchFunctionsForFusion] Matched target longestIncreasingSubsequence (4 slices) with bunker projectA_main (7 fusion points) [INFO][matchFunctionsForFusion] Remaining bunker functions after matching longestIncreasingSubsequence: [INFO][matchFunctionsForFusion] calculateCircleArea (Critical Points: 2) [INFO][matchFunctionsForFusion] calculateDistance (Critical Points: 2) [INFO][matchFunctionsForFusion] createDynamicArray (Critical Points: 2) [INFO][matchFunctionsForFusion] createMatrix (Critical Points: 2) [INFO][matchFunctionsForFusion] factorial (Critical Points: 2) [INFO][matchFunctionsForFusion] findCentroid (Critical Points: 2) [INFO][matchFunctionsForFusion] getErrorMessage (Critical Points: 2) [INFO][matchFunctionsForFusion] insertNode (Critical Points: 2) [INFO][matchFunctionsForFusion] multiplyMatrices (Critical Points: 2) [INFO][matchFunctionsForFusion] projectA_main (Critical Points: 2) [INFO][matchFunctionsForFusion] pushBack (Critical Points: 2) [INFO][matchFunctionsForFusion] quickSort (Critical Points: 2) [INFO][matchFunctionsForFusion] removeDuplicates (Critical Points: 2) [INFO][matchFunctionsForFusion] setErrorMessage (Critical Points: 3) [INFO][matchFunctionsForFusion] validateMatrix (Critical Points: 2) [INFO][matchFunctionsForFusion] Matched target projectB_main (3 slices) with bunker setErrorMessage (3 fusion points) [INFO][matchFunctionsForFusion] Remaining bunker functions after matching projectB_main: [INFO][matchFunctionsForFusion] calculateCircleArea (Critical Points: 2) [INFO][matchFunctionsForFusion] createDynamicArray (Critical Points: 2) [INFO][matchFunctionsForFusion] createMatrix (Critical Points: 2) [INFO][matchFunctionsForFusion] factorial (Critical Points: 2) [INFO][matchFunctionsForFusion] findCentroid (Critical Points: 2) [INFO][matchFunctionsForFusion] insertNode (Critical Points: 2) [INFO][matchFunctionsForFusion] projectA_main (Critical Points: 2) [INFO][matchFunctionsForFusion] quickSort (Critical Points: 2) [INFO][matchFunctionsForFusion] removeDuplicates (Critical Points: 2) [INFO][matchFunctionsForFusion] Matched target countSetBits (2 slices) with bunker removeDuplicates (2 fusion points) [INFO][matchFunctionsForFusion] Remaining bunker functions after matching countSetBits: [INFO][matchFunctionsForFusion] calculateCircleArea (Critical Points: 2) [INFO][matchFunctionsForFusion] createDynamicArray (Critical Points: 2) [INFO][matchFunctionsForFusion] createMatrix (Critical Points: 2) [INFO][matchFunctionsForFusion] factorial (Critical Points: 2) [INFO][matchFunctionsForFusion] findCentroid (Critical Points: 2) [INFO][matchFunctionsForFusion] insertNode (Critical Points: 2) [INFO][matchFunctionsForFusion] projectA_main (Critical Points: 2) [INFO][matchFunctionsForFusion] removeDuplicates (Critical Points: 2) [INFO][matchFunctionsForFusion] Matched target processMatrix (2 slices) with bunker createMatrix (2 fusion points) [INFO][matchFunctionsForFusion] Remaining bunker functions after matching processMatrix: [INFO][matchFunctionsForFusion] calculateCircleArea (Critical Points: 2) [INFO][matchFunctionsForFusion] createMatrix (Critical Points: 2) [INFO][matchFunctionsForFusion] factorial (Critical Points: 2) [INFO][matchFunctionsForFusion] findCentroid (Critical Points: 2) [INFO][matchFunctionsForFusion] insertNode (Critical Points: 2) [INFO][matchFunctionsForFusion] projectA_main (Critical Points: 2) [INFO][matchFunctionsForFusion] removeDuplicates (Critical Points: 2) [INFO][matchFunctionsForFusion] Matched target reverseString (2 slices) with bunker factorial (2 fusion points) [INFO][matchFunctionsForFusion] Remaining bunker functions after matching reverseString: [INFO][matchFunctionsForFusion] calculateCircleArea (Critical Points: 2) [INFO][matchFunctionsForFusion] factorial (Critical Points: 2) [INFO][matchFunctionsForFusion] findCentroid (Critical Points: 2) [INFO][matchFunctionsForFusion] insertNode (Critical Points: 2) [INFO][matchFunctionsForFusion] projectA_main (Critical Points: 2) [INFO][matchFunctionsForFusion] removeDuplicates (Critical Points: 2) [INFO][matchFunctionsForFusion] Matched target testPoints (2 slices) with bunker matchFunctionsFo (2 fusion points) [INFO][matchFunctionsForFusion] Remaining bunker functions after matching testPoints: [INFO][matchFunctionsForFusion] calculateCircleArea (Critical Points: 2) [INFO][matchFunctionsForFusion] factorial (Critical Points: 2) [INFO][matchFunctionsForFusion] findCentroid (Critical Points: 2) [INFO][matchFunctionsForFusion] insertNode (Critical Points: 2) [INFO][matchFunctionsForFusion] projectA_main (Critical Points: 2) [INFO][matchFunctionsForFusion] Matched target memoizedFib (1 slices) with bunker ñ‘‹ (2 fusion points) [INFO][matchFunctionsForFusion] Remaining bunker functions after matching memoizedFib: [INFO][matchFunctionsForFusion] calculateCircleArea (Critical Points: 2) [INFO][matchFunctionsForFusion] factorial (Critical Points: 2) [INFO][matchFunctionsForFusion] findCentroid (Critical Points: 2) [INFO][matchFunctionsForFusion] insertNode (Critical Points: 2) [INFO][generateFusionMatchGraph] Generating fusion match visualization ```mermaid graph LR %% Fusion Match Graph %% Left side: Target Project, Right side: Bunker Project subgraph Target["Target Project"] direction TB countSetBits["countSetBits\nCritical Points: 3"]:::target longestIncreasingSubsequence["longestIncreasingSubsequence\nCritical Points: 7"]:::target memoizedFib["memoizedFib\nCritical Points: 2"]:::target processMatrix["processMatrix\nCritical Points: 3"]:::target projectB_main["projectB_main\nCritical Points: 5"]:::target reverseString["reverseString\nCritical Points: 3"]:::target testPoints["testPoints\nCritical Points: 3"]:::target end subgraph Bunker["Bunker Project"] direction TB calculateCircleArea["calculateCircleArea\nCritical Points: 2"]:::bunker calculateDistance["calculateDistance\nCritical Points: 2"]:::bunker createDynamicArray["createDynamicArray\nCritical Points: 2"]:::bunker createMatrix["createMatrix\nCritical Points: 2"]:::bunker factorial["factorial\nCritical Points: 2"]:::bunker findCentroid["findCentroid\nCritical Points: 2"]:::bunker getErrorMessage["getErrorMessage\nCritical Points: 2"]:::bunker insertNode["insertNode\nCritical Points: 2"]:::bunker multiplyMatrices["multiplyMatrices\nCritical Points: 2"]:::bunker performSimpleCalculations["performSimpleCalculations\nCritical Points: 7"]:::bunker projectA_main["projectA_main\nCritical Points: 2"]:::bunker pushBack["pushBack\nCritical Points: 2"]:::bunker quickSort["quickSort\nCritical Points: 2"]:::bunker removeDuplicates["removeDuplicates\nCritical Points: 2"]:::bunker setErrorMessage["setErrorMessage\nCritical Points: 3"]:::bunker validateMatrix["validateMatrix\nCritical Points: 2"]:::bunker end %% Fusion Matches countSetBits ==>|fusion| quickSort longestIncreasingSubsequence ==>|fusion| performSimpleCalculations memoizedFib ==>|fusion| projectA_main processMatrix ==>|fusion| createDynamicArray projectB_main ==>|fusion| setErrorMessage reverseString ==>|fusion| createMatrix testPoints ==>|fusion| removeDuplicates %% Styles classDef target fill:#f96,stroke:#333,stroke-width:2px classDef bunker fill:#9cf,stroke:#333,stroke-width:2px style Target fill:#fff,stroke:#f96,stroke-width:2px style Bunker fill:#fff,stroke:#9cf,stroke-width:2px ``` [INFO][generateFusionMatchGraph] Generated visualization with 7 target functions and 16 bunker functions [INFO][generateFusionMatchGraph] Total fusion matches: 7